102 WaterRise = 0 |
102 WaterRise = 0 |
103 Map = "death01_map" |
103 Map = "death01_map" |
104 Theme = "Hell" |
104 Theme = "Hell" |
105 |
105 |
106 -- Hog Solo |
106 -- Hog Solo |
107 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars") |
107 AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars") |
108 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
108 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
109 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
109 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
110 -- PAotH |
110 -- PAotH |
111 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_galaxy") |
111 AddTeam(teamB.name, teamB.color, "Earth", "Island", "HillBilly", "cm_galaxy") |
112 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
112 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
113 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
113 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
114 HogTurnLeft(paoth1.gear, true) |
114 HogTurnLeft(paoth1.gear, true) |
115 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |
115 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |
116 AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) |
116 AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) |
117 HogTurnLeft(paoth2.gear, true) |
117 HogTurnLeft(paoth2.gear, true) |
118 -- Professor and Thugs |
118 -- Professor and Thugs |
119 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine") |
119 AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine") |
120 professor.human = AddHog(professor.name, 0, 300, "tophats") |
120 professor.human = AddHog(professor.name, 0, 300, "tophats") |
121 AnimSetGearPosition(professor.human, hero.x + 70, hero.y) |
121 AnimSetGearPosition(professor.human, hero.x + 70, hero.y) |
122 HogTurnLeft(professor.human, true) |
122 HogTurnLeft(professor.human, true) |
123 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine") |
123 AddTeam(teamC.name, teamC.color, "eyecross", "Island", "HillBilly", "cm_sine") |
124 professor.bot = AddHog(professor.name, 1, 300, "tophats") |
124 professor.bot = AddHog(professor.name, 1, 300, "tophats") |
125 AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) |
125 AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) |
126 HogTurnLeft(professor.bot, true) |
126 HogTurnLeft(professor.bot, true) |
127 professor.gear = professor.bot |
127 professor.gear = professor.bot |
128 for i=1,table.getn(thugs) do |
128 for i=1,table.getn(thugs) do |