37 connect(Form->ui.pageOptions->CBEnableMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool))); |
37 connect(Form->ui.pageOptions->CBEnableMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool))); |
38 |
38 |
39 //Form->resize(value("window/width", 640).toUInt(), value("window/height", 450).toUInt()); |
39 //Form->resize(value("window/width", 640).toUInt(), value("window/height", 450).toUInt()); |
40 resizeToConfigValues(); |
40 resizeToConfigValues(); |
41 |
41 |
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42 Form->ui.pageOptions->WeaponTooltip->setChecked(value("misc/WeaponTooltip", true).toBool()); |
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43 |
42 int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString()); |
44 int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString()); |
43 Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 0 : t); |
45 Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 0 : t); |
44 Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool()); |
46 Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool()); |
45 bool ffscr=value("video/frontendfullscreen", false).toBool(); |
47 bool ffscr=value("video/frontendfullscreen", false).toBool(); |
46 Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr); |
48 Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr); |
108 setValue("video/fullscreen", vid_Fullscreen()); |
110 setValue("video/fullscreen", vid_Fullscreen()); |
109 |
111 |
110 setValue("video/reducequality", isReducedQuality()); |
112 setValue("video/reducequality", isReducedQuality()); |
111 |
113 |
112 setValue("video/frontendeffects", isFrontendEffects()); |
114 setValue("video/frontendeffects", isFrontendEffects()); |
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115 |
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116 setValue("misc/WeaponTooltip", isWeaponTooltip()); |
113 |
117 |
114 bool ffscr = isFrontendFullscreen(); |
118 bool ffscr = isFrontendFullscreen(); |
115 setValue("video/frontendfullscreen", ffscr); |
119 setValue("video/frontendfullscreen", ffscr); |
116 emit frontendFullscreen(ffscr); |
120 emit frontendFullscreen(ffscr); |
117 if (!ffscr) { |
121 if (!ffscr) { |
169 bool GameUIConfig::isFrontendEffects() const |
173 bool GameUIConfig::isFrontendEffects() const |
170 { |
174 { |
171 return Form->ui.pageOptions->CBFrontendEffects->isChecked(); |
175 return Form->ui.pageOptions->CBFrontendEffects->isChecked(); |
172 } |
176 } |
173 |
177 |
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178 bool GameUIConfig::isWeaponTooltip() const |
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179 { |
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180 return Form->ui.pageOptions->WeaponTooltip->isChecked(); |
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181 } |
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182 |
174 bool GameUIConfig::isFrontendFullscreen() const |
183 bool GameUIConfig::isFrontendFullscreen() const |
175 { |
184 { |
176 return Form->ui.pageOptions->CBFrontendFullscreen->isChecked(); |
185 return Form->ui.pageOptions->CBFrontendFullscreen->isChecked(); |
177 } |
186 } |
178 |
187 |