equal
deleted
inserted
replaced
31 * Looped Sound - Subtype of sound: plays in a loop using a |
31 * Looped Sound - Subtype of sound: plays in a loop using a |
32 * "channel", of which the id is returned on start. |
32 * "channel", of which the id is returned on start. |
33 * The channel id can be used to stop a specific sound loop. |
33 * The channel id can be used to stop a specific sound loop. |
34 *) |
34 *) |
35 interface |
35 interface |
36 uses SDLh, uConsts, uTypes, sysutils; |
36 uses SDLh, uConsts, uTypes, SysUtils; |
37 |
37 |
38 procedure initModule; |
38 procedure initModule; |
39 procedure freeModule; |
39 procedure freeModule; |
40 |
40 |
41 procedure InitSound; // Initiates sound-system if isSoundEnabled. |
41 procedure InitSound; // Initiates sound-system if isSoundEnabled. |