equal
deleted
inserted
replaced
19 + Shoppa scheme by default resets ammo |
19 + Shoppa scheme by default resets ammo |
20 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
20 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
21 + Defective mines explode if they take enough damage |
21 + Defective mines explode if they take enough damage |
22 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
22 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
23 + Control of grenade bounce |
23 + Control of grenade bounce |
|
24 + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). |
24 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
25 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
25 + Hammer impacts mines/barrels |
26 + Hammer impacts mines/barrels |
26 + Seduction is an Area-of-Effect attack now |
27 + Seduction is an Area-of-Effect attack now |
27 + Significantly altered flame behavior and damage. |
28 + Significantly altered flame behavior and damage. |
28 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
29 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |