equal
deleted
inserted
replaced
375 end; |
375 end; |
376 amExtraDamage: begin |
376 amExtraDamage: begin |
377 PlaySound(sndHellishImpact4); |
377 PlaySound(sndHellishImpact4); |
378 cDamageModifier:= _1_5 |
378 cDamageModifier:= _1_5 |
379 end; |
379 end; |
380 amInvulnerable: Invulnerable:= true; |
380 amInvulnerable: Effects[heInvulnerable]:= 1; |
381 amExtraTime: begin |
381 amExtraTime: begin |
382 PlaySound(sndSwitchHog); |
382 PlaySound(sndSwitchHog); |
383 TurnTimeLeft:= TurnTimeLeft + 30000 |
383 TurnTimeLeft:= TurnTimeLeft + 30000 |
384 end; |
384 end; |
385 amLaserSight: cLaserSighting:= true; |
385 amLaserSight: cLaserSighting:= true; |