1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
3 |
3 |
4 0.9.15 -> ???: |
4 0.9.15 -> 0.9.16: |
5 + New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion |
5 + Stereoscopic rendering |
6 + Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content |
6 + Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content |
7 + Sudden Death art |
7 + Screen for downloadable content |
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8 + Allow up to 8 teams in a game |
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9 + New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion, Balanced Random Weapon |
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10 + New single player missions: Bamboo Thicket, That Sinking Feeling, Newton and the Tree |
8 + New Weapon/Utility: Land Spray Gun |
11 + New Weapon/Utility: Land Spray Gun |
9 + New Utility: Time Box |
12 + New Utility: Time Box |
10 + New Game mode: Tag team |
13 + New Game mode: Tag team |
11 + New Game option for map bottom border |
14 + New Game option for map bottom border |
12 + New Theme: Golf |
15 + New Theme: Golf |
13 + Many new hats |
16 + Many new hats |
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17 + Sudden Death art |
14 + Get away time modifier (in %) |
18 + Get away time modifier (in %) |
15 + Allow up to 8 teams in a game |
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16 + Shoppa scheme by default resets ammo |
19 + Shoppa scheme by default resets ammo |
17 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
20 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
18 + Defective mines explode if they take enough damage |
21 + Defective mines explode if they take enough damage |
19 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
22 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
20 + Control of grenade bounce |
23 + Control of grenade bounce |
21 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
24 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
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25 + Hammer impacts mines/barrels |
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26 + Seduction is an Area-of-Effect attack now |
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27 + Significantly altered flame behavior and damage. |
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28 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
22 + Ukranian localization of Default voice. support for localized voices |
29 + Ukranian localization of Default voice. support for localized voices |
23 + Theme cleanup, including the new theme config file change |
30 + Theme cleanup, including the new theme config file change |
24 + Improvements in scoring and tracking damage |
31 + Improvements in scoring and tracking damage |
25 + Camera tracking now toggleable |
32 + Camera tracking now toggleable |
26 + Mudball does not end turn |
33 + Mudball does not end turn |
27 + Indicator for height of plane when using napalm |
34 + Indicator for height of plane when using napalm |
28 + Land smoothing (looks less pixelated on generation and damage) |
35 + Land smoothing (looks less pixelated on generation and damage) |
29 + Improved lua script support (e.g. possibility to change hats) |
36 + Improved lua script support (e.g. set per-hog ammo, place girders, spawn fake crates, switch hogs, change hats) |
30 + The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps! |
37 + The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps! |
31 + Allow window resizes during game. |
38 + Allow window resizes during game |
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39 + Improved fullscreen capabilities |
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40 + Additional/new sounds (mine impact, sine gun, etc) |
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41 + Victory/flawless victory sounds |
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42 * Voices don't overlap (was needed more due to faster game actions due to shortened delays) |
32 * Prevent portaling to impossible locations better |
43 * Prevent portaling to impossible locations better |
33 * Snow accumulates more smoothly |
44 * Snow accumulates more smoothly |
34 * Rope should be less sticky now |
45 * Rope should be less sticky now |
35 * Rope shouldn't be able to get Hogs stuck on walls anymore |
46 * Rope shouldn't be able to get Hogs stuck on walls anymore |
36 * Fix for last portal shot always being yellow |
47 * Fix for last portal shot always being yellow |
37 * More accurate napalm strike drop location |
48 * More accurate napalm strike drop location |
38 * AI fixes |
49 * AI fixes (heh, yeah right) |
39 * Fixed locales, such as korean |
50 * Fixed locales, such as korean |
40 * Code refactoring |
51 * Code refactoring |
41 * Various bug/leak fixes |
52 * Various bug/leak fixes |
42 |
53 |
43 Frontend/Menu and Netgame: |
54 Frontend/Menu and Netgame: |
44 + Drawing straight lines in drawn map mode |
55 + Drawing straight lines in drawn map mode |
45 + Autokick ignored players joining your room |
56 + Autokick ignored players joining your room |
46 + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
57 + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
47 + Display player count in lobby |
58 + Display player count in lobby |
48 + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
59 + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
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60 + Room names can be changed by the room admin without recreating the room |
49 * Fix invisible icons in popup menus |
61 * Fix invisible icons in popup menus |
50 * Various fixes and adjustments |
62 * Various fixes and adjustments |
51 |
63 |
52 0.9.14 -> 0.9.15: |
64 0.9.14 -> 0.9.15: |
53 + Ability to create, save and load hand drawn maps |
65 + Ability to create, save and load hand drawn maps |