1124 ScriptSetInteger('gfAISurvival', gfAISurvival); |
1124 ScriptSetInteger('gfAISurvival', gfAISurvival); |
1125 ScriptSetInteger('gfInfAttack', gfInfAttack); |
1125 ScriptSetInteger('gfInfAttack', gfInfAttack); |
1126 ScriptSetInteger('gfResetWeps', gfResetWeps); |
1126 ScriptSetInteger('gfResetWeps', gfResetWeps); |
1127 ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo); |
1127 ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo); |
1128 ScriptSetInteger('gfDisableWind', gfDisableWind); |
1128 ScriptSetInteger('gfDisableWind', gfDisableWind); |
|
1129 ScriptSetInteger('gfMoreWind', gfMoreWind); |
1129 |
1130 |
1130 ScriptSetInteger('gmLeft', gmLeft); |
1131 ScriptSetInteger('gmLeft', gmLeft); |
1131 ScriptSetInteger('gmRight', gmRight); |
1132 ScriptSetInteger('gmRight', gmRight); |
1132 ScriptSetInteger('gmUp', gmUp); |
1133 ScriptSetInteger('gmUp', gmUp); |
1133 ScriptSetInteger('gmDown', gmDown); |
1134 ScriptSetInteger('gmDown', gmDown); |
1182 lua_register(luaState, 'SetAmmo', @lc_setammo); |
1183 lua_register(luaState, 'SetAmmo', @lc_setammo); |
1183 lua_register(luaState, 'PlaySound', @lc_playsound); |
1184 lua_register(luaState, 'PlaySound', @lc_playsound); |
1184 lua_register(luaState, 'AddTeam', @lc_addteam); |
1185 lua_register(luaState, 'AddTeam', @lc_addteam); |
1185 lua_register(luaState, 'AddHog', @lc_addhog); |
1186 lua_register(luaState, 'AddHog', @lc_addhog); |
1186 lua_register(luaState, 'SetHealth', @lc_sethealth); |
1187 lua_register(luaState, 'SetHealth', @lc_sethealth); |
|
1188 lua_register(luaState, 'GetHealth', @lc_gethealth); |
1187 lua_register(luaState, 'SetEffect', @lc_seteffect); |
1189 lua_register(luaState, 'SetEffect', @lc_seteffect); |
1188 lua_register(luaState, 'GetHogClan', @lc_gethogclan); |
1190 lua_register(luaState, 'GetHogClan', @lc_gethogclan); |
1189 lua_register(luaState, 'GetHogTeamName', @lc_gethogteamname); |
1191 lua_register(luaState, 'GetHogTeamName', @lc_gethogteamname); |
1190 lua_register(luaState, 'GetHogName', @lc_gethogname); |
1192 lua_register(luaState, 'GetHogName', @lc_gethogname); |
1191 lua_register(luaState, 'GetHogLevel', @lc_gethoglevel); |
1193 lua_register(luaState, 'GetHogLevel', @lc_gethoglevel); |
1198 lua_register(luaState, 'SetState', @lc_setstate); |
1200 lua_register(luaState, 'SetState', @lc_setstate); |
1199 lua_register(luaState, 'GetState', @lc_getstate); |
1201 lua_register(luaState, 'GetState', @lc_getstate); |
1200 lua_register(luaState, 'SetTag', @lc_settag); |
1202 lua_register(luaState, 'SetTag', @lc_settag); |
1201 lua_register(luaState, 'SetTimer', @lc_settimer); |
1203 lua_register(luaState, 'SetTimer', @lc_settimer); |
1202 lua_register(luaState, 'GetTimer', @lc_gettimer); |
1204 lua_register(luaState, 'GetTimer', @lc_gettimer); |
1203 lua_register(luaState, 'GetHealth', @lc_gethealth); |
|
1204 lua_register(luaState, 'SetZoom', @lc_setzoom); |
1205 lua_register(luaState, 'SetZoom', @lc_setzoom); |
1205 lua_register(luaState, 'GetZoom', @lc_getzoom); |
1206 lua_register(luaState, 'GetZoom', @lc_getzoom); |
1206 lua_register(luaState, 'HogSay', @lc_hogsay); |
1207 lua_register(luaState, 'HogSay', @lc_hogsay); |
1207 lua_register(luaState, 'HogTurnLeft', @lc_hogturnleft); |
1208 lua_register(luaState, 'HogTurnLeft', @lc_hogturnleft); |
1208 lua_register(luaState, 'CampaignLock', @lc_campaignlock); |
1209 lua_register(luaState, 'CampaignLock', @lc_campaignlock); |