equal
deleted
inserted
replaced
100 (default: "Destroy all targets within the time!") |
100 (default: "Destroy all targets within the time!") |
101 - shootText: A string which says how many times the player shot, ā%dā is replaced |
101 - shootText: A string which says how many times the player shot, ā%dā is replaced |
102 by the number of shots. (default: "You have shot %d times.") |
102 by the number of shots. (default: "You have shot %d times.") |
103 - useRadar Whether to use target radar (small circles that mark the position |
103 - useRadar Whether to use target radar (small circles that mark the position |
104 of the next target). (default: true). Note: Still needs to be unlocked. |
104 of the next target). (default: true). Note: Still needs to be unlocked. |
105 - radarTint: RGBA color of the target radar (default: 0x8080FFFF). Use this field |
105 - radarTint: RGBA color of the target radar (default: 0xFF3030FF). Use this field |
106 if the target radar would be hard to see against the background. |
106 if the target radar would be hard to see against the background. |
107 ]] |
107 ]] |
108 |
108 |
109 |
109 |
110 local getTargetsScore = function() |
110 local getTargetsScore = function() |
114 function TargetPracticeMission(params) |
114 function TargetPracticeMission(params) |
115 if params.goalText == nil then params.goalText = loc("Eliminate all targets before your time runs out.|You have unlimited ammo for this mission.") end |
115 if params.goalText == nil then params.goalText = loc("Eliminate all targets before your time runs out.|You have unlimited ammo for this mission.") end |
116 if params.shootText == nil then params.shootText = loc("You have shot %d times.") end |
116 if params.shootText == nil then params.shootText = loc("You have shot %d times.") end |
117 if params.clanColor == nil then params.clanColor = -1 end |
117 if params.clanColor == nil then params.clanColor = -1 end |
118 if params.wind == nil then params.wind = 0 end |
118 if params.wind == nil then params.wind = 0 end |
119 if params.radarTint == nil then params.radarTint = 0x8080FFFF end |
119 if params.radarTint == nil then params.radarTint = 0xFF3030FF end |
120 if params.useRadar == nil then params.useRadar = true end |
120 if params.useRadar == nil then params.useRadar = true end |
121 |
121 |
122 local solid, artillery |
122 local solid, artillery |
123 if params.solidLand == true then solid = gfSolidLand else solid = 0 end |
123 if params.solidLand == true then solid = gfSolidLand else solid = 0 end |
124 if params.artillery == true then artillery = gfArtillery else artillery = 0 end |
124 if params.artillery == true then artillery = gfArtillery else artillery = 0 end |