266 Y:= _0; |
266 Y:= _0; |
267 FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
267 FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
268 PauseMusic |
268 PauseMusic |
269 end; |
269 end; |
270 amFlamethrower: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower, 0, xx * _0_5, yy * _0_5, 0); |
270 amFlamethrower: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower, 0, xx * _0_5, yy * _0_5, 0); |
271 amResurrector: CurAmmoGear:= AddGear(hwRound(lx), |
271 amResurrector: begin |
272 hwRound(ly), gtResurrector, 0, _0, |
272 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), |
273 _0, 0); |
273 gtResurrector, 0, _0, _0, 0); |
|
274 CurAmmoGear^.SoundChannel := LoopSound(sndResurrector); |
|
275 end; |
274 end; |
276 end; |
275 |
277 |
276 uStats.AmmoUsed(CurAmmoType); |
278 uStats.AmmoUsed(CurAmmoType); |
277 |
279 |
278 if not (SpeechText = '') then |
280 if not (SpeechText = '') then |