equal
deleted
inserted
replaced
703 SkipTurns: 0; |
703 SkipTurns: 0; |
704 PosCount: 1; |
704 PosCount: 1; |
705 PosSprite: sprWater), |
705 PosSprite: sprWater), |
706 (NameId: sidDEagle; |
706 (NameId: sidDEagle; |
707 NameTex: nil; |
707 NameTex: nil; |
708 Probability: 100; |
708 Probability: 20; |
709 NumberInCase: 2; |
709 NumberInCase: 2; |
710 Ammo: (Propz: 0; |
710 Ammo: (Propz: 0; |
711 Count: 3; |
711 Count: 3; |
712 NumPerTurn: 3; |
712 NumPerTurn: 3; |
713 Timer: 0; |
713 Timer: 0; |
841 SkipTurns: 5; |
841 SkipTurns: 5; |
842 PosCount: 2; |
842 PosCount: 2; |
843 PosSprite: sprAmAirplane), |
843 PosSprite: sprAmAirplane), |
844 (NameId: sidMineStrike; |
844 (NameId: sidMineStrike; |
845 NameTex: nil; |
845 NameTex: nil; |
846 Probability: 300; |
846 Probability: 200; |
847 NumberInCase: 1; |
847 NumberInCase: 1; |
848 Ammo: (Propz: ammoprop_NoCrosshair or |
848 Ammo: (Propz: ammoprop_NoCrosshair or |
849 ammoprop_NeedTarget or |
849 ammoprop_NeedTarget or |
850 ammoprop_AttackingPut or |
850 ammoprop_AttackingPut or |
851 ammoprop_DontHold; |
851 ammoprop_DontHold; |
880 SkipTurns: 0; |
880 SkipTurns: 0; |
881 PosCount: 1; |
881 PosCount: 1; |
882 PosSprite: sprWater), |
882 PosSprite: sprWater), |
883 (NameId: sidGirder; |
883 (NameId: sidGirder; |
884 NameTex: nil; |
884 NameTex: nil; |
885 Probability: 300; |
885 Probability: 150; |
886 NumberInCase: 3; |
886 NumberInCase: 3; |
887 Ammo: (Propz: ammoprop_NoCrosshair or |
887 Ammo: (Propz: ammoprop_NoCrosshair or |
888 ammoprop_NeedTarget or |
888 ammoprop_NeedTarget or |
889 ammoprop_AttackingPut or |
889 ammoprop_AttackingPut or |
890 ammoprop_DontHold; |
890 ammoprop_DontHold; |
901 SkipTurns: 0; |
901 SkipTurns: 0; |
902 PosCount: 8; |
902 PosCount: 8; |
903 PosSprite: sprAmGirder), |
903 PosSprite: sprAmGirder), |
904 (NameId: sidTeleport; |
904 (NameId: sidTeleport; |
905 NameTex: nil; |
905 NameTex: nil; |
906 Probability: 300; |
906 Probability: 200; |
907 NumberInCase: 1; |
907 NumberInCase: 1; |
908 Ammo: (Propz: ammoprop_ForwMsgs or |
908 Ammo: (Propz: ammoprop_ForwMsgs or |
909 ammoprop_NoCrosshair or |
909 ammoprop_NoCrosshair or |
910 ammoprop_NeedTarget or |
910 ammoprop_NeedTarget or |
911 ammoprop_AttackingPut or |
911 ammoprop_AttackingPut or |
944 PosCount: 1; |
944 PosCount: 1; |
945 PosSprite: sprWater), |
945 PosSprite: sprWater), |
946 (NameId: sidMortar; |
946 (NameId: sidMortar; |
947 NameTex: nil; |
947 NameTex: nil; |
948 Probability: 100; |
948 Probability: 100; |
949 NumberInCase: 5; |
949 NumberInCase: 4; |
950 Ammo: (Propz: 0; |
950 Ammo: (Propz: 0; |
951 Count: 4; |
951 Count: 4; |
952 NumPerTurn: 0; |
952 NumPerTurn: 0; |
953 Timer: 0; |
953 Timer: 0; |
954 Pos: 0; |
954 Pos: 0; |
1018 SkipTurns: 0; |
1018 SkipTurns: 0; |
1019 PosCount: 1; |
1019 PosCount: 1; |
1020 PosSprite: sprWater), |
1020 PosSprite: sprWater), |
1021 (NameId: sidWatermelon; |
1021 (NameId: sidWatermelon; |
1022 NameTex: nil; |
1022 NameTex: nil; |
1023 Probability: 200; |
1023 Probability: 400; |
1024 NumberInCase: 1; |
1024 NumberInCase: 1; |
1025 Ammo: (Propz: ammoprop_Timerable or |
1025 Ammo: (Propz: ammoprop_Timerable or |
1026 ammoprop_Power or |
1026 ammoprop_Power or |
1027 ammoprop_AltUse; |
1027 ammoprop_AltUse; |
1028 Count: 1; |
1028 Count: 0; |
1029 NumPerTurn: 0; |
1029 NumPerTurn: 0; |
1030 Timer: 3000; |
1030 Timer: 3000; |
1031 Pos: 0; |
1031 Pos: 0; |
1032 AmmoType: amWatermelon); |
1032 AmmoType: amWatermelon); |
1033 Slot: 1; |
1033 Slot: 1; |
1038 SkipTurns: 0; |
1038 SkipTurns: 0; |
1039 PosCount: 1; |
1039 PosCount: 1; |
1040 PosSprite: sprWater), |
1040 PosSprite: sprWater), |
1041 (NameId: sidHellishBomb; |
1041 (NameId: sidHellishBomb; |
1042 NameTex: nil; |
1042 NameTex: nil; |
1043 Probability: 200; |
1043 Probability: 400; |
1044 NumberInCase: 1; |
1044 NumberInCase: 1; |
1045 Ammo: (Propz: ammoprop_Power or |
1045 Ammo: (Propz: ammoprop_Power or |
1046 ammoprop_AltUse; |
1046 ammoprop_AltUse; |
1047 Count: 1; |
1047 Count: 0; |
1048 NumPerTurn: 0; |
1048 NumPerTurn: 0; |
1049 Timer: 5000; |
1049 Timer: 5000; |
1050 Pos: 0; |
1050 Pos: 0; |
1051 AmmoType: amHellishBomb); |
1051 AmmoType: amHellishBomb); |
1052 Slot: 4; |
1052 Slot: 4; |