1119 // net page stuff |
1119 // net page stuff |
1120 connect(hwnet, SIGNAL(chatStringFromNet(const QString&)), |
1120 connect(hwnet, SIGNAL(chatStringFromNet(const QString&)), |
1121 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection); |
1121 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection); |
1122 connect(hwnet, SIGNAL(setReadyStatus(const QString &, bool)), |
1122 connect(hwnet, SIGNAL(setReadyStatus(const QString &, bool)), |
1123 ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool)), Qt::QueuedConnection); |
1123 ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool)), Qt::QueuedConnection); |
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1124 connect(hwnet, SIGNAL(setAdminStatus(const QString &, bool)), |
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1125 ui.pageNetGame->pChatWidget, SLOT(setAdminStatus(const QString &, bool)), Qt::QueuedConnection); |
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1126 connect(hwnet, SIGNAL(setAdminStatus(const QString &, bool)), |
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1127 ui.pageRoomsList->chatWidget, SLOT(setAdminStatus(const QString &, bool)), Qt::QueuedConnection); |
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1128 connect(hwnet, SIGNAL(setRoomMasterStatus(const QString &, bool)), |
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1129 ui.pageNetGame->pChatWidget, SLOT(setRoomMasterStatus(const QString &, bool)), Qt::QueuedConnection); |
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1130 connect(hwnet, SIGNAL(setRegisteredStatus(const QStringList &, bool)), |
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1131 ui.pageNetGame->pChatWidget, SLOT(setRegisteredStatus(const QStringList &, bool)), Qt::QueuedConnection); |
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1132 connect(hwnet, SIGNAL(setRegisteredStatus(const QStringList &, bool)), |
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1133 ui.pageRoomsList->chatWidget, SLOT(setRegisteredStatus(const QStringList &, bool)), Qt::QueuedConnection); |
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1134 |
1124 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
1135 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
1125 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection); |
1136 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection); |
1126 connect(hwnet, SIGNAL(roomMaster(bool)), |
1137 connect(hwnet, SIGNAL(roomMaster(bool)), |
1127 ui.pageNetGame->pChatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection); |
1138 ui.pageNetGame->pChatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection); |
1128 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
1139 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |