397 ClanIndex: LongInt; |
397 ClanIndex: LongInt; |
398 TurnNumber: LongWord; |
398 TurnNumber: LongWord; |
399 Flawless: boolean; |
399 Flawless: boolean; |
400 end; |
400 end; |
401 |
401 |
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402 cdeclPtr = procedure; cdecl; |
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403 cdeclIntPtr = procedure(num: LongInt); cdecl; |
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404 functionDoublePtr = function: Double; |
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405 |
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406 TMobileRecord = record |
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407 getScreenDPI: functionDoublePtr; |
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408 PerformRumble: cdeclIntPtr; |
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409 GameLoading: cdeclPtr; |
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410 GameLoaded: cdeclPtr; |
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411 SaveLoadingEnded: cdeclPtr; |
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412 end; |
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413 |
402 TAmmoStrId = (sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun, |
414 TAmmoStrId = (sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun, |
403 sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle, |
415 sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle, |
404 sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds, |
416 sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds, |
405 sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch, |
417 sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch, |
406 sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip, |
418 sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip, |