equal
deleted
inserted
replaced
49 if Lag > 100 then |
49 if Lag > 100 then |
50 Lag:= 100 |
50 Lag:= 100 |
51 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
51 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
52 Lag:= 2500; |
52 Lag:= 2500; |
53 |
53 |
54 if (GameType = gmtDemo) then |
54 if (GameType = gmtDemo) then |
55 if isSpeed then |
55 if isSpeed then |
56 begin |
56 begin |
57 i:= RealTicks-SpeedStart; |
57 i:= RealTicks-SpeedStart; |
58 if i < 2000 then Lag:= Lag*5 |
58 if i < 2000 then Lag:= Lag*5 |
59 else if i < 4000 then Lag:= Lag*10 |
59 else if i < 4000 then Lag:= Lag*10 |
88 if not CurrentTeam^.ExtDriven then |
88 if not CurrentTeam^.ExtDriven then |
89 begin |
89 begin |
90 if CurrentHedgehog^.BotLevel <> 0 then |
90 if CurrentHedgehog^.BotLevel <> 0 then |
91 ProcessBot; |
91 ProcessBot; |
92 ProcessGears; |
92 ProcessGears; |
93 {$IFDEF SDL13}ProcessTouch;{$ENDIF} |
93 {$IFDEF SDL2}ProcessTouch;{$ENDIF} |
94 end |
94 end |
95 else |
95 else |
96 begin |
96 begin |
97 NetGetNextCmd; |
97 NetGetNextCmd; |
98 if isInLag then |
98 if isInLag then |