equal
deleted
inserted
replaced
92 SetHealth(gear, jetpackFuel) |
92 SetHealth(gear, jetpackFuel) |
93 end |
93 end |
94 |
94 |
95 end |
95 end |
96 |
96 |
97 function onGearDelete(gear) |
97 function onGameResult(winner) |
98 |
98 |
99 if (gear == enemy) and (GameOver == false) then |
99 if winner == 0 then |
100 ShowMission(loc("Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
100 ShowMission(loc("Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
101 SaveMissionVar("Won", "true") |
101 SaveMissionVar("Won", "true") |
102 elseif gear == player then |
102 GameOver = true |
|
103 else |
103 ShowMission(loc("Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
104 ShowMission(loc("Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
104 GameOver = true |
105 GameOver = true |
105 end |
106 end |
106 |
107 |
107 end |
108 end |