QTfrontend/hwform.h
branchhedgeroid
changeset 6023 a28be05b20bc
parent 5998 e8f44e9433f0
child 6024 d38da7c19e43
equal deleted inserted replaced
5943:5b2b86a37089 6023:a28be05b20bc
    95     void NetConnectServer(const QString & host, quint16 port);
    95     void NetConnectServer(const QString & host, quint16 port);
    96     void NetConnectOfficialServer();
    96     void NetConnectOfficialServer();
    97     void NetStartServer();
    97     void NetStartServer();
    98     void NetDisconnect();
    98     void NetDisconnect();
    99     void NetConnected();
    99     void NetConnected();
       
   100     void NetError(const QString & errmsg);
       
   101     void NetWarning(const QString & wrnmsg);
   100     void NetGameEnter();
   102     void NetGameEnter();
       
   103     void NetPassword(const QString & nick);
       
   104     void NetNickTaken(const QString & nick);
       
   105     void NetAuthFailed();
       
   106     void NetTeamAccepted(const QString& team);
   101     void AddNetTeam(const HWTeam& team);
   107     void AddNetTeam(const HWTeam& team);
       
   108     void RemoveNetTeam(const HWTeam& team);
   102     void StartMPGame();
   109     void StartMPGame();
   103     void GameStateChanged(GameState gameState);
   110     void GameStateChanged(GameState gameState);
   104     void ForcedDisconnect();
   111     void ForcedDisconnect(const QString & reason);
   105     void ShowErrorMessage(const QString &);
   112     void ShowErrorMessage(const QString &);
   106     void GetRecord(bool isDemo, const QByteArray & record);
   113     void GetRecord(bool isDemo, const QByteArray & record);
   107     void CreateNetGame();
   114     void CreateNetGame();
   108     void UpdateWeapons();
   115     void UpdateWeapons();
   109     void onFrontendFullscreen(bool value);
   116     void onFrontendFullscreen(bool value);
   113     void NetGameChangeStatus(bool isMaster);
   120     void NetGameChangeStatus(bool isMaster);
   114     void NetGameMaster();
   121     void NetGameMaster();
   115     void NetGameSlave();
   122     void NetGameSlave();
   116 
   123 
   117     void AsyncNetServerStart();
   124     void AsyncNetServerStart();
   118     void NetLeftRoom();
   125     void NetLeftRoom(const QString & reason);
   119     void selectFirstNetScheme();
   126     void selectFirstNetScheme();
   120     
   127     
   121     void saveDemoWithCustomName();
   128     void saveDemoWithCustomName();
   122 
   129 
   123 private:
   130 private:
   124     void _NetConnect(const QString & hostName, quint16 port, const QString & nick);
   131     void _NetConnect(const QString & hostName, quint16 port, QString nick);
   125     void UpdateTeamsLists(const QStringList* editable_teams=0);
   132     void UpdateTeamsLists(const QStringList* editable_teams=0);
   126     void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo);
   133     void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo);
   127     void closeEvent(QCloseEvent *event);
   134     void closeEvent(QCloseEvent *event);
   128     void CustomizePalettes();
   135     void CustomizePalettes();
   129     void resizeEvent(QResizeEvent * event);
   136     void resizeEvent(QResizeEvent * event);