equal
deleted
inserted
replaced
80 GameTicks : LongWord; |
80 GameTicks : LongWord; |
81 GameState : TGameState; |
81 GameState : TGameState; |
82 GameType : TGameType; |
82 GameType : TGameType; |
83 InputMask : LongWord; |
83 InputMask : LongWord; |
84 GameFlags : Longword; |
84 GameFlags : Longword; |
|
85 WorldEdge : TWorldEdge; |
85 TurnTimeLeft : Longword; |
86 TurnTimeLeft : Longword; |
86 TagTurnTimeLeft : Longword; |
87 TagTurnTimeLeft : Longword; |
87 ReadyTimeLeft : Longword; |
88 ReadyTimeLeft : Longword; |
88 cSuddenDTurns : LongInt; |
89 cSuddenDTurns : LongInt; |
89 cDamagePercent : LongInt; |
90 cDamagePercent : LongInt; |
2444 cWaterLine := LAND_HEIGHT; |
2445 cWaterLine := LAND_HEIGHT; |
2445 cGearScrEdgesDist := 240; |
2446 cGearScrEdgesDist := 240; |
2446 |
2447 |
2447 InputMask := $FFFFFFFF; |
2448 InputMask := $FFFFFFFF; |
2448 GameFlags := 0; |
2449 GameFlags := 0; |
|
2450 WorldEdge := weNone; |
2449 TurnTimeLeft := 0; |
2451 TurnTimeLeft := 0; |
2450 TagTurnTimeLeft := 0; |
2452 TagTurnTimeLeft := 0; |
2451 cSuddenDTurns := 15; |
2453 cSuddenDTurns := 15; |
2452 cDamagePercent := 100; |
2454 cDamagePercent := 100; |
2453 cRopePercent := 100; |
2455 cRopePercent := 100; |