changeset 6954 | a61458a81480 |
parent 6952 | 7f70f37bbf08 |
child 6986 | 409dd3851309 |
6953:4c2dd25630a7 | 6954:a61458a81480 |
---|---|
27 interface |
27 interface |
28 {$ELSE} |
28 {$ELSE} |
29 program hwengine; |
29 program hwengine; |
30 {$ENDIF} |
30 {$ENDIF} |
31 |
31 |
32 uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
32 uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uInputHandler, uSound, |
33 uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
33 uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
34 sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
34 sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
35 {$IFDEF SDL13}, uTouch{$ENDIF}{$IFDEF ANDROID}, GLUnit{$ENDIF}; |
35 {$IFDEF SDL13}, uTouch{$ENDIF}{$IFDEF ANDROID}, GLUnit{$ENDIF}; |
36 |
36 |
37 {$IFDEF HWLIBRARY} |
37 {$IFDEF HWLIBRARY} |
447 uChat.initModule; |
447 uChat.initModule; |
448 uCollisions.initModule; |
448 uCollisions.initModule; |
449 //uFloat does not need initialization |
449 //uFloat does not need initialization |
450 //uGame does not need initialization |
450 //uGame does not need initialization |
451 uGears.initModule; |
451 uGears.initModule; |
452 uKeys.initModule; |
452 uInputHandler.initModule; |
453 //uLandGraphics does not need initialization |
453 //uLandGraphics does not need initialization |
454 //uLandObjects does not need initialization |
454 //uLandObjects does not need initialization |
455 //uLandTemplates does not need initialization |
455 //uLandTemplates does not need initialization |
456 uLandTexture.initModule; |
456 uLandTexture.initModule; |
457 //uLocale does not need initialization |
457 //uLocale does not need initialization |
483 //uLocale does not need to be freed |
483 //uLocale does not need to be freed |
484 //uLandTemplates does not need to be freed |
484 //uLandTemplates does not need to be freed |
485 uLandTexture.freeModule; |
485 uLandTexture.freeModule; |
486 //uLandObjects does not need to be freed |
486 //uLandObjects does not need to be freed |
487 //uLandGraphics does not need to be freed |
487 //uLandGraphics does not need to be freed |
488 uKeys.freeModule; //stub |
488 uInputHandler.freeModule; //stub |
489 uGears.freeModule; |
489 uGears.freeModule; |
490 //uGame does not need to be freed |
490 //uGame does not need to be freed |
491 //uFloat does not need to be freed |
491 //uFloat does not need to be freed |
492 uCollisions.freeModule; //stub |
492 uCollisions.freeModule; //stub |
493 uChat.freeModule; |
493 uChat.freeModule; |