equal
deleted
inserted
replaced
170 FreeLand(); |
170 FreeLand(); |
171 ControllerClose(); |
171 ControllerClose(); |
172 SendKB(); |
172 SendKB(); |
173 CloseIPC(); |
173 CloseIPC(); |
174 TTF_Quit(); |
174 TTF_Quit(); |
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175 {$IFDEF SDL13} |
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176 SDL_DestroyRenderer(SDLwindow); |
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177 SDL_DestroyWindow(SDLwindow); |
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178 {$ENDIF} |
175 SDL_Quit(); |
179 SDL_Quit(); |
176 isTerminated:= false; |
180 isTerminated:= false; |
177 end; |
181 end; |
178 |
182 |
179 /////////////////// |
183 /////////////////// |
248 cBits:= 32; |
252 cBits:= 32; |
249 cFullScreen:= false; |
253 cFullScreen:= false; |
250 cVSyncInUse:= true; |
254 cVSyncInUse:= true; |
251 cTimerInterval:= 8; |
255 cTimerInterval:= 8; |
252 PathPrefix:= 'Data'; |
256 PathPrefix:= 'Data'; |
253 cReducedQuality:= 0; //FIXME |
257 cReducedQuality:= rqBlurryLand; //FIXME |
254 cShowFPS:= true; |
258 cShowFPS:= true; |
255 cInitVolume:= 100; |
259 cInitVolume:= 100; |
256 |
260 |
257 UserNick:= gameArgs[0]; |
261 UserNick:= gameArgs[0]; |
258 val(gameArgs[1], ipcPort); |
262 val(gameArgs[1], ipcPort); |