equal
deleted
inserted
replaced
97 end; |
97 end; |
98 |
98 |
99 begin |
99 begin |
100 // Sky |
100 // Sky |
101 inc(RealTicks, Lag); |
101 inc(RealTicks, Lag); |
102 r.h:= WorldDy; |
102 if WorldDy > 0 then |
103 if r.h > 0 then |
103 begin |
104 begin |
104 if WorldDy > cScreenHeight then r.h:= cScreenHeight |
105 if r.h > cScreenHeight then r.h:= cScreenHeight; |
105 else r.h:= WorldDy; |
106 r.x:= 0; |
106 r.x:= 0; |
107 r.y:= 0; |
107 r.y:= 0; |
108 r.w:= cScreenWidth; |
108 r.w:= cScreenWidth; |
109 SDL_FillRect(Surface, @r, cSkyColor) |
109 SDL_FillRect(Surface, @r, cSkyColor) |
110 end; |
110 end; |