hedgewars/uConsts.pas
changeset 3489 aedf289192f5
parent 3488 6c5d74cf4396
child 3491 4619b1ae99b5
equal deleted inserted replaced
3488:6c5d74cf4396 3489:aedf289192f5
   984             maxAngle: 0;
   984             maxAngle: 0;
   985             isDamaging: true;
   985             isDamaging: true;
   986             SkipTurns: 0;
   986             SkipTurns: 0;
   987             PosCount: 1;
   987             PosCount: 1;
   988             PosSprite: sprWater;
   988             PosSprite: sprWater;
   989             ejectX: 20;
   989             ejectX: 0; //20;
   990             ejectY: -6),
   990             ejectY: -6),
   991 
   991 
   992 // Bee
   992 // Bee
   993             (NameId: sidBee;
   993             (NameId: sidBee;
   994             NameTex: nil;
   994             NameTex: nil;
  1008             maxAngle: 0;
  1008             maxAngle: 0;
  1009             isDamaging: true;
  1009             isDamaging: true;
  1010             SkipTurns: 0;
  1010             SkipTurns: 0;
  1011             PosCount: 1;
  1011             PosCount: 1;
  1012             PosSprite: sprWater;
  1012             PosSprite: sprWater;
  1013             ejectX: 16;
  1013             ejectX: 0; //16;
  1014             ejectY: 0),
  1014             ejectY: 0),
  1015 
  1015 
  1016 // Shotgun
  1016 // Shotgun
  1017             (NameId: sidShotgun;
  1017             (NameId: sidShotgun;
  1018             NameTex: nil;
  1018             NameTex: nil;
  1032             maxAngle: 0;
  1032             maxAngle: 0;
  1033             isDamaging: true;
  1033             isDamaging: true;
  1034             SkipTurns: 0;
  1034             SkipTurns: 0;
  1035             PosCount: 1;
  1035             PosCount: 1;
  1036             PosSprite: sprWater;
  1036             PosSprite: sprWater;
  1037             ejectX: 26;
  1037             ejectX: 0; //26;
  1038             ejectY: -6),
  1038             ejectY: -6),
  1039 
  1039 
  1040 // PickHammer
  1040 // PickHammer
  1041             (NameId: sidPickHammer;
  1041             (NameId: sidPickHammer;
  1042             NameTex: nil;
  1042             NameTex: nil;
  1156             maxAngle: 0;
  1156             maxAngle: 0;
  1157             isDamaging: true;
  1157             isDamaging: true;
  1158             SkipTurns: 0;
  1158             SkipTurns: 0;
  1159             PosCount: 1;
  1159             PosCount: 1;
  1160             PosSprite: sprWater;
  1160             PosSprite: sprWater;
  1161             ejectX: 23;
  1161             ejectX: 0; //23;
  1162             ejectY: -6),
  1162             ejectY: -6),
  1163 
  1163 
  1164 // Dynamite
  1164 // Dynamite
  1165             (NameId: sidDynamite;
  1165             (NameId: sidDynamite;
  1166             NameTex: nil;
  1166             NameTex: nil;
  1471             maxAngle: 0;
  1471             maxAngle: 0;
  1472             isDamaging: true;
  1472             isDamaging: true;
  1473             SkipTurns: 0;
  1473             SkipTurns: 0;
  1474             PosCount: 1;
  1474             PosCount: 1;
  1475             PosSprite: sprWater;
  1475             PosSprite: sprWater;
  1476             ejectX: 20;
  1476             ejectX: 0; //20;
  1477             ejectY: -6),
  1477             ejectY: -6),
  1478 
  1478 
  1479 // Kamikaze
  1479 // Kamikaze
  1480             (NameId: sidKamikaze;
  1480             (NameId: sidKamikaze;
  1481             NameTex: nil;
  1481             NameTex: nil;
  1643             maxAngle: 0;
  1643             maxAngle: 0;
  1644             isDamaging: true;
  1644             isDamaging: true;
  1645             SkipTurns: 0;
  1645             SkipTurns: 0;
  1646             PosCount: 1;
  1646             PosCount: 1;
  1647             PosSprite: sprDrill;
  1647             PosSprite: sprDrill;
  1648             ejectX: 20;
  1648             ejectX: 0; //20;
  1649             ejectY: -6),
  1649             ejectY: -6),
  1650 
  1650 
  1651 // Ballgun
  1651 // Ballgun
  1652             (NameId: sidBallgun;
  1652             (NameId: sidBallgun;
  1653             NameTex: nil;
  1653             NameTex: nil;
  1667             maxAngle: 0;
  1667             maxAngle: 0;
  1668             isDamaging: true;
  1668             isDamaging: true;
  1669             SkipTurns: 0;
  1669             SkipTurns: 0;
  1670             PosCount: 1;
  1670             PosCount: 1;
  1671             PosSprite: sprWater;
  1671             PosSprite: sprWater;
  1672             ejectX: 20;
  1672             ejectX: 0; //20;
  1673             ejectY: -3),
  1673             ejectY: -3),
  1674 
  1674 
  1675 // RC-Plane
  1675 // RC-Plane
  1676             (NameId: sidRCPlane;
  1676             (NameId: sidRCPlane;
  1677             NameTex: nil;
  1677             NameTex: nil;
  1891             maxAngle: 0;
  1891             maxAngle: 0;
  1892             isDamaging: true;
  1892             isDamaging: true;
  1893             SkipTurns: 0;
  1893             SkipTurns: 0;
  1894             PosCount: 1;
  1894             PosCount: 1;
  1895             PosSprite: sprWater;
  1895             PosSprite: sprWater;
  1896             ejectX: 40;
  1896             ejectX: 0; //40;
  1897             ejectY: -5),
  1897             ejectY: -5),
  1898 
  1898 
  1899 // Jetpack ("Flying Saucer")
  1899 // Jetpack ("Flying Saucer")
  1900             (NameId: sidJetpack;
  1900             (NameId: sidJetpack;
  1901             NameTex: nil;
  1901             NameTex: nil;
  1998             maxAngle: 0;
  1998             maxAngle: 0;
  1999             isDamaging: false;
  1999             isDamaging: false;
  2000             SkipTurns: 0;
  2000             SkipTurns: 0;
  2001             PosCount: 1;
  2001             PosCount: 1;
  2002             PosSprite: sprWater;
  2002             PosSprite: sprWater;
  2003             ejectX: 29;
  2003             ejectX: 0; //29;
  2004             ejectY: -15),
  2004             ejectY: -15),
  2005 
  2005 
  2006 // Piano
  2006 // Piano
  2007             (NameId: sidPiano;
  2007             (NameId: sidPiano;
  2008             NameTex: nil;
  2008             NameTex: nil;
  2098             maxAngle: 0;
  2098             maxAngle: 0;
  2099             isDamaging: true;
  2099             isDamaging: true;
  2100             SkipTurns: 0;
  2100             SkipTurns: 0;
  2101             PosCount: 1;
  2101             PosCount: 1;
  2102             PosSprite: sprWater;
  2102             PosSprite: sprWater;
  2103             ejectX: 20;
  2103             ejectX: 0; //20;
  2104             ejectY: -3)
  2104             ejectY: -3)
  2105             );
  2105             );
  2106 
  2106 
  2107 
  2107 
  2108     conversionFormat: TSDL_PixelFormat = (
  2108     conversionFormat: TSDL_PixelFormat = (