equal
deleted
inserted
replaced
984 maxAngle: 0; |
984 maxAngle: 0; |
985 isDamaging: true; |
985 isDamaging: true; |
986 SkipTurns: 0; |
986 SkipTurns: 0; |
987 PosCount: 1; |
987 PosCount: 1; |
988 PosSprite: sprWater; |
988 PosSprite: sprWater; |
989 ejectX: 20; |
989 ejectX: 0; //20; |
990 ejectY: -6), |
990 ejectY: -6), |
991 |
991 |
992 // Bee |
992 // Bee |
993 (NameId: sidBee; |
993 (NameId: sidBee; |
994 NameTex: nil; |
994 NameTex: nil; |
1008 maxAngle: 0; |
1008 maxAngle: 0; |
1009 isDamaging: true; |
1009 isDamaging: true; |
1010 SkipTurns: 0; |
1010 SkipTurns: 0; |
1011 PosCount: 1; |
1011 PosCount: 1; |
1012 PosSprite: sprWater; |
1012 PosSprite: sprWater; |
1013 ejectX: 16; |
1013 ejectX: 0; //16; |
1014 ejectY: 0), |
1014 ejectY: 0), |
1015 |
1015 |
1016 // Shotgun |
1016 // Shotgun |
1017 (NameId: sidShotgun; |
1017 (NameId: sidShotgun; |
1018 NameTex: nil; |
1018 NameTex: nil; |
1032 maxAngle: 0; |
1032 maxAngle: 0; |
1033 isDamaging: true; |
1033 isDamaging: true; |
1034 SkipTurns: 0; |
1034 SkipTurns: 0; |
1035 PosCount: 1; |
1035 PosCount: 1; |
1036 PosSprite: sprWater; |
1036 PosSprite: sprWater; |
1037 ejectX: 26; |
1037 ejectX: 0; //26; |
1038 ejectY: -6), |
1038 ejectY: -6), |
1039 |
1039 |
1040 // PickHammer |
1040 // PickHammer |
1041 (NameId: sidPickHammer; |
1041 (NameId: sidPickHammer; |
1042 NameTex: nil; |
1042 NameTex: nil; |
1156 maxAngle: 0; |
1156 maxAngle: 0; |
1157 isDamaging: true; |
1157 isDamaging: true; |
1158 SkipTurns: 0; |
1158 SkipTurns: 0; |
1159 PosCount: 1; |
1159 PosCount: 1; |
1160 PosSprite: sprWater; |
1160 PosSprite: sprWater; |
1161 ejectX: 23; |
1161 ejectX: 0; //23; |
1162 ejectY: -6), |
1162 ejectY: -6), |
1163 |
1163 |
1164 // Dynamite |
1164 // Dynamite |
1165 (NameId: sidDynamite; |
1165 (NameId: sidDynamite; |
1166 NameTex: nil; |
1166 NameTex: nil; |
1471 maxAngle: 0; |
1471 maxAngle: 0; |
1472 isDamaging: true; |
1472 isDamaging: true; |
1473 SkipTurns: 0; |
1473 SkipTurns: 0; |
1474 PosCount: 1; |
1474 PosCount: 1; |
1475 PosSprite: sprWater; |
1475 PosSprite: sprWater; |
1476 ejectX: 20; |
1476 ejectX: 0; //20; |
1477 ejectY: -6), |
1477 ejectY: -6), |
1478 |
1478 |
1479 // Kamikaze |
1479 // Kamikaze |
1480 (NameId: sidKamikaze; |
1480 (NameId: sidKamikaze; |
1481 NameTex: nil; |
1481 NameTex: nil; |
1643 maxAngle: 0; |
1643 maxAngle: 0; |
1644 isDamaging: true; |
1644 isDamaging: true; |
1645 SkipTurns: 0; |
1645 SkipTurns: 0; |
1646 PosCount: 1; |
1646 PosCount: 1; |
1647 PosSprite: sprDrill; |
1647 PosSprite: sprDrill; |
1648 ejectX: 20; |
1648 ejectX: 0; //20; |
1649 ejectY: -6), |
1649 ejectY: -6), |
1650 |
1650 |
1651 // Ballgun |
1651 // Ballgun |
1652 (NameId: sidBallgun; |
1652 (NameId: sidBallgun; |
1653 NameTex: nil; |
1653 NameTex: nil; |
1667 maxAngle: 0; |
1667 maxAngle: 0; |
1668 isDamaging: true; |
1668 isDamaging: true; |
1669 SkipTurns: 0; |
1669 SkipTurns: 0; |
1670 PosCount: 1; |
1670 PosCount: 1; |
1671 PosSprite: sprWater; |
1671 PosSprite: sprWater; |
1672 ejectX: 20; |
1672 ejectX: 0; //20; |
1673 ejectY: -3), |
1673 ejectY: -3), |
1674 |
1674 |
1675 // RC-Plane |
1675 // RC-Plane |
1676 (NameId: sidRCPlane; |
1676 (NameId: sidRCPlane; |
1677 NameTex: nil; |
1677 NameTex: nil; |
1891 maxAngle: 0; |
1891 maxAngle: 0; |
1892 isDamaging: true; |
1892 isDamaging: true; |
1893 SkipTurns: 0; |
1893 SkipTurns: 0; |
1894 PosCount: 1; |
1894 PosCount: 1; |
1895 PosSprite: sprWater; |
1895 PosSprite: sprWater; |
1896 ejectX: 40; |
1896 ejectX: 0; //40; |
1897 ejectY: -5), |
1897 ejectY: -5), |
1898 |
1898 |
1899 // Jetpack ("Flying Saucer") |
1899 // Jetpack ("Flying Saucer") |
1900 (NameId: sidJetpack; |
1900 (NameId: sidJetpack; |
1901 NameTex: nil; |
1901 NameTex: nil; |
1998 maxAngle: 0; |
1998 maxAngle: 0; |
1999 isDamaging: false; |
1999 isDamaging: false; |
2000 SkipTurns: 0; |
2000 SkipTurns: 0; |
2001 PosCount: 1; |
2001 PosCount: 1; |
2002 PosSprite: sprWater; |
2002 PosSprite: sprWater; |
2003 ejectX: 29; |
2003 ejectX: 0; //29; |
2004 ejectY: -15), |
2004 ejectY: -15), |
2005 |
2005 |
2006 // Piano |
2006 // Piano |
2007 (NameId: sidPiano; |
2007 (NameId: sidPiano; |
2008 NameTex: nil; |
2008 NameTex: nil; |
2098 maxAngle: 0; |
2098 maxAngle: 0; |
2099 isDamaging: true; |
2099 isDamaging: true; |
2100 SkipTurns: 0; |
2100 SkipTurns: 0; |
2101 PosCount: 1; |
2101 PosCount: 1; |
2102 PosSprite: sprWater; |
2102 PosSprite: sprWater; |
2103 ejectX: 20; |
2103 ejectX: 0; //20; |
2104 ejectY: -3) |
2104 ejectY: -3) |
2105 ); |
2105 ); |
2106 |
2106 |
2107 |
2107 |
2108 conversionFormat: TSDL_PixelFormat = ( |
2108 conversionFormat: TSDL_PixelFormat = ( |