equal
deleted
inserted
replaced
488 Point.x:= hwRound(Me^.X); |
488 Point.x:= hwRound(Me^.X); |
489 Point.y:= hwRound(Me^.Y); |
489 Point.y:= hwRound(Me^.Y); |
490 skip:= false; |
490 skip:= false; |
491 matters:= true; |
491 matters:= true; |
492 Kind:= gtHedgehog; |
492 Kind:= gtHedgehog; |
|
493 Density:= 1; |
493 Score:= - ThinkingHH^.Health |
494 Score:= - ThinkingHH^.Health |
494 end; |
495 end; |
495 // rate explosion |
496 // rate explosion |
496 dmgBase:= r + cHHRadius div 2; |
497 dmgBase:= r + cHHRadius div 2; |
497 |
498 |
660 Point.x:= hwRound(Me^.X); |
661 Point.x:= hwRound(Me^.X); |
661 Point.y:= hwRound(Me^.Y); |
662 Point.y:= hwRound(Me^.Y); |
662 skip:= false; |
663 skip:= false; |
663 matters:= true; |
664 matters:= true; |
664 Kind:= gtHedgehog; |
665 Kind:= gtHedgehog; |
|
666 Density:= 1; |
665 Score:= - ThinkingHH^.Health |
667 Score:= - ThinkingHH^.Health |
666 end; |
668 end; |
667 // rate shot |
669 // rate shot |
668 baseDmg:= cHHRadius + cShotgunRadius + 4; |
670 baseDmg:= cHHRadius + cShotgunRadius + 4; |
669 |
671 |