equal
deleted
inserted
replaced
800 DrawLand(WorldDx, WorldDy); |
800 DrawLand(WorldDx, WorldDy); |
801 |
801 |
802 DrawWater(255, 0); |
802 DrawWater(255, 0); |
803 |
803 |
804 // Attack bar |
804 // Attack bar |
805 if (CurrentTeam <> nil) and (CurrentHedgehog^.Gear <> nil) then |
805 if CurrentTeam <> nil then |
806 case AttackBar of |
806 case AttackBar of |
807 (* 1: begin |
807 (* 1: begin |
808 r:= StuffPoz[sPowerBar]; |
808 r:= StuffPoz[sPowerBar]; |
809 {$WARNINGS OFF} |
809 {$WARNINGS OFF} |
810 r.w:= (CurrentHedgehog^.Gear^.Power * 256) div cPowerDivisor; |
810 r.w:= (CurrentHedgehog^.Gear^.Power * 256) div cPowerDivisor; |