equal
deleted
inserted
replaced
23 uses SDLh, uConsts, uFloat, Math, uTypes; |
23 uses SDLh, uConsts, uFloat, Math, uTypes; |
24 |
24 |
25 |
25 |
26 var AllInactive: boolean; |
26 var AllInactive: boolean; |
27 PrvInactive: boolean; |
27 PrvInactive: boolean; |
28 CurAmmoGear: PGear; |
|
29 GearsList: PGear; |
|
30 KilledHHs: Longword; |
28 KilledHHs: Longword; |
31 SuddenDeathDmg: Boolean; |
29 SuddenDeathDmg: Boolean; |
32 SpeechType: Longword; |
30 SpeechType: Longword; |
33 SpeechText: shortstring; |
31 SpeechText: shortstring; |
34 TrainingTargetGear: PGear; |
32 TrainingTargetGear: PGear; |