equal
deleted
inserted
replaced
96 Ammo = { [amJetpack] = 1 }, } |
96 Ammo = { [amJetpack] = 1 }, } |
97 |
97 |
98 TargetPos[7] = { |
98 TargetPos[7] = { |
99 Targets = {{ X = 1884, Y = 704 }}, |
99 Targets = {{ X = 1884, Y = 704 }}, |
100 MessageTime = 6500, |
100 MessageTime = 6500, |
101 Message = loc("Now dive just one more time and collect the next crate." .. "|" .. |
101 Message = loc("Now dive just one more time and collect the next crate.") .. "|" .. |
102 loc("Tip: Don't remain for too long in the water, or you won't make it.")), |
102 loc("Tip: Don't remain for too long in the water, or you won't make it."), |
103 Ammo = { [amJetpack] = 1}, } |
103 Ammo = { [amJetpack] = 1}, } |
104 |
104 |
105 -- The Boom Target |
105 -- The Boom Target |
106 local BoomTarget = 8 |
106 local BoomTarget = 8 |
107 TargetPos[8] = { |
107 TargetPos[8] = { |
112 loc("It's not that easy, so listen carefully:") .. "|" .. |
112 loc("It's not that easy, so listen carefully:") .. "|" .. |
113 loc("Step 1: Activate your flying saucer but do NOT move yet!") .. "|" .. |
113 loc("Step 1: Activate your flying saucer but do NOT move yet!") .. "|" .. |
114 loc("Step 2: Select your grenade.") .. "|" .. |
114 loc("Step 2: Select your grenade.") .. "|" .. |
115 loc("Step 3: Start flying and get yourself right above the target.") .. "|" .. |
115 loc("Step 3: Start flying and get yourself right above the target.") .. "|" .. |
116 loc("Step 4: Drop your grenade by pressing the [Long jump] key.") .. "|" .. |
116 loc("Step 4: Drop your grenade by pressing the [Long jump] key.") .. "|" .. |
117 loc("Step 5: Get away quickly and land safely anywhere." .. "| |" .. |
117 loc("Step 5: Get away quickly and land safely anywhere.") .. "| |" .. |
118 loc("Note: We only give you grenades if you stay in your flying saucer.")), nil, 20000) |
118 loc("Note: We only give you grenades if you stay in your flying saucer."), nil, 20000) |
119 |
119 |
120 SpawnBoomTarget() |
120 SpawnBoomTarget() |
121 |
121 |
122 if SaucerGear ~= nil then |
122 if SaucerGear ~= nil then |
123 AddAmmo(Player, amGrenade, 1) |
123 AddAmmo(Player, amGrenade, 1) |