270 AddVoice(sndGonnaGetYou, vpHurtEnemy) |
270 AddVoice(sndGonnaGetYou, vpHurtEnemy) |
271 |
271 |
272 // Missed shot |
272 // Missed shot |
273 // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit |
273 // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit |
274 else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then |
274 else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then |
275 // Chance to call hedgehog stupid if sacrificed for nothing |
275 // Chance to call hedgehog stupid or nutter if sacrificed for nothing |
276 if CurrentHedgehog^.stats.Sacrificed then |
276 if CurrentHedgehog^.stats.Sacrificed then |
277 if random(2) = 0 then |
277 case random(3) of |
278 AddVoice(sndMissed, PreviousTeam^.voicepack) |
278 0: AddVoice(sndMissed, PreviousTeam^.voicepack); |
279 else |
279 1: AddVoice(sndStupid, PreviousTeam^.voicepack); |
280 AddVoice(sndStupid, PreviousTeam^.voicepack) |
280 2: AddVoice(sndNutter, PreviousTeam^.voicepack); |
|
281 end |
281 else |
282 else |
282 AddVoice(sndMissed, PreviousTeam^.voicepack) |
283 AddVoice(sndMissed, PreviousTeam^.voicepack) |
283 |
284 |
284 // Timeout |
285 // Timeout |
285 else if (AmmoUsedCount > 0) and (not isTurnSkipped) then |
286 else if (AmmoUsedCount > 0) and (not isTurnSkipped) then |