equal
deleted
inserted
replaced
237 glGenTextures(1, @Surface2Tex^.id); |
237 glGenTextures(1, @Surface2Tex^.id); |
238 |
238 |
239 glBindTexture(GL_TEXTURE_2D, Surface2Tex^.id); |
239 glBindTexture(GL_TEXTURE_2D, Surface2Tex^.id); |
240 |
240 |
241 if SDL_MustLock(surf) then |
241 if SDL_MustLock(surf) then |
242 SDLTry(SDL_LockSurface(surf) >= 0, 'Lock surface', true); |
242 if SDLCheck(SDL_LockSurface(surf) >= 0, 'Lock surface', true) then |
|
243 exit(nil); |
243 |
244 |
244 fromP4:= Surf^.pixels; |
245 fromP4:= Surf^.pixels; |
245 |
246 |
246 if GrayScale then |
247 if GrayScale then |
247 Surface2GrayScale(Surf); |
248 Surface2GrayScale(Surf); |