equal
deleted
inserted
replaced
45 function GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): PGearArrayS; |
45 function GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): PGearArrayS; |
46 procedure SpawnBoxOfSmth; |
46 procedure SpawnBoxOfSmth; |
47 procedure ShotgunShot(Gear: PGear); |
47 procedure ShotgunShot(Gear: PGear); |
48 |
48 |
49 procedure SetAllToActive; |
49 procedure SetAllToActive; |
50 procedure SetAllHHToActive; inline; |
|
51 procedure SetAllHHToActive(Ice: boolean); |
50 procedure SetAllHHToActive(Ice: boolean); |
|
51 procedure SetAllHHToActive(); inline; |
52 |
52 |
53 function GetAmmo(Hedgehog: PHedgehog): TAmmoType; |
53 function GetAmmo(Hedgehog: PHedgehog): TAmmoType; |
54 function GetUtility(Hedgehog: PHedgehog): TAmmoType; |
54 function GetUtility(Hedgehog: PHedgehog): TAmmoType; |
55 |
55 |
56 function WorldWrap(var Gear: PGear): boolean; |
56 function WorldWrap(var Gear: PGear): boolean; |