370 // read sky and explosion border colors |
370 // read sky and explosion border colors |
371 Readln(f, c1.r, c1.g, c1. b); |
371 Readln(f, c1.r, c1.g, c1. b); |
372 Readln(f, c2.r, c2.g, c2. b); |
372 Readln(f, c2.r, c2.g, c2. b); |
373 // read water gradient colors |
373 // read water gradient colors |
374 Readln(f, WaterColorArray[0].r, WaterColorArray[0].g, WaterColorArray[0].b); |
374 Readln(f, WaterColorArray[0].r, WaterColorArray[0].g, WaterColorArray[0].b); |
375 Readln(f, WaterColorArray[2].r, WaterColorArray[2].g, WaterColorArray[2].b); |
375 Readln(f, WaterColorArray[2].r, WaterColorArray[2].g, WaterColorArray[2].b, cWaterOpacity); |
376 WaterColorArray[0].a := 255; |
376 WaterColorArray[0].a := 255; |
377 WaterColorArray[2].a := 255; |
377 WaterColorArray[2].a := 255; |
378 WaterColorArray[1]:= WaterColorArray[0]; |
378 WaterColorArray[1]:= WaterColorArray[0]; |
379 WaterColorArray[3]:= WaterColorArray[2]; |
379 WaterColorArray[3]:= WaterColorArray[2]; |
380 |
380 |