928 // on ipad, when second monitor is attached, display window in second monitor always |
928 // on ipad, when second monitor is attached, display window in second monitor always |
929 x:= {$IFDEF IPHONEOS}(SDL_WINDOWPOS_CENTERED_MASK or (SDL_GetNumVideoDisplays() - 1)){$ELSE}0{$ENDIF}; |
929 x:= {$IFDEF IPHONEOS}(SDL_WINDOWPOS_CENTERED_MASK or (SDL_GetNumVideoDisplays() - 1)){$ELSE}0{$ENDIF}; |
930 y:= {$IFDEF IPHONEOS}(SDL_WINDOWPOS_CENTERED_MASK or (SDL_GetNumVideoDisplays() - 1)){$ELSE}0{$ENDIF}; |
930 y:= {$IFDEF IPHONEOS}(SDL_WINDOWPOS_CENTERED_MASK or (SDL_GetNumVideoDisplays() - 1)){$ELSE}0{$ENDIF}; |
931 SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN |
931 SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN |
932 {$IFDEF IPHONEOS} or SDL_WINDOW_BORDERLESS {$ENDIF}); |
932 {$IFDEF IPHONEOS} or SDL_WINDOW_BORDERLESS {$ENDIF}); |
933 SDLrender:= SDL_CreateRenderer(SDLwindow, -1, 1 and 2); |
933 SDLrender:= SDL_CreateRenderer(SDLwindow, -1, SDL_RENDERER_ACCELERATED or SDL_RENDERER_PRESENTVSYNC); |
934 end; |
934 end; |
935 |
935 |
936 SDL_SetRenderDrawColor(SDLrender, 0, 0, 0, 255); |
936 SDL_SetRenderDrawColor(SDLrender, 0, 0, 0, 255); |
937 SDL_RenderClear(SDLrender); |
937 SDL_RenderClear(SDLrender); |
938 SDL_RenderPresent(SDLrender); |
938 SDL_RenderPresent(SDLrender); |