equal
deleted
inserted
replaced
104 ReadyTimeLeft : Longword; |
104 ReadyTimeLeft : Longword; |
105 IsGetAwayTime : boolean; |
105 IsGetAwayTime : boolean; |
106 GameOver : boolean; |
106 GameOver : boolean; |
107 cSuddenDTurns : LongInt; |
107 cSuddenDTurns : LongInt; |
108 LastSuddenDWarn : LongInt; // last round in which the last SD warning appeared. -2 = no warning so far |
108 LastSuddenDWarn : LongInt; // last round in which the last SD warning appeared. -2 = no warning so far |
|
109 cInitHealth : LongInt; // initial hedgehog health (from game scheme. note the real hog health is sent directly |
|
110 // from frontend, this is only used to inform Lua scripts) |
109 cDamagePercent : LongInt; |
111 cDamagePercent : LongInt; |
110 cMineDudPercent : LongWord; |
112 cMineDudPercent : LongWord; |
111 cTemplateFilter : LongInt; |
113 cTemplateFilter : LongInt; |
112 cFeatureSize : LongInt; |
114 cFeatureSize : LongInt; |
113 cMapGen : TMapGen; |
115 cMapGen : TMapGen; |
2804 GameOver := false; |
2806 GameOver := false; |
2805 TurnClockActive := true; |
2807 TurnClockActive := true; |
2806 TagTurnTimeLeft := 0; |
2808 TagTurnTimeLeft := 0; |
2807 cSuddenDTurns := 15; |
2809 cSuddenDTurns := 15; |
2808 LastSuddenDWarn := -2; |
2810 LastSuddenDWarn := -2; |
|
2811 cInitHealth := 100; |
2809 cDamagePercent := 100; |
2812 cDamagePercent := 100; |
2810 cRopePercent := 100; |
2813 cRopePercent := 100; |
2811 cGetAwayTime := 100; |
2814 cGetAwayTime := 100; |
2812 cMineDudPercent := 0; |
2815 cMineDudPercent := 0; |
2813 cTemplateFilter := 0; |
2816 cTemplateFilter := 0; |