hedgewars/uVariables.pas
branch0.9.24
changeset 13555 d42237d16acf
parent 13179 061d55939e47
child 13573 470982c05f7e
child 13597 1c45ce3ff296
equal deleted inserted replaced
13554:bc6f3d5309f4 13555:d42237d16acf
   262 
   262 
   263     MaxTextureSize: LongInt;
   263     MaxTextureSize: LongInt;
   264 
   264 
   265     SDLwindow: PSDL_Window;
   265     SDLwindow: PSDL_Window;
   266     SDLGLcontext: PSDL_GLContext;
   266     SDLGLcontext: PSDL_GLContext;
       
   267 
       
   268 // 0.9.24.2 TEMPORARY BUGFIXES
       
   269 
       
   270     numDroplets: LongInt; // number of droplets in game
   267   
   271   
   268 /////////////////////////////////////
   272 /////////////////////////////////////
   269 //Buttons
   273 //Buttons
   270 {$IFDEF USE_TOUCH_INTERFACE}
   274 {$IFDEF USE_TOUCH_INTERFACE}
   271     buttonScale: GLFloat;
   275     buttonScale: GLFloat;
  2954     for i:= Low(CountTexz) to High(CountTexz) do
  2958     for i:= Low(CountTexz) to High(CountTexz) do
  2955         begin
  2959         begin
  2956         CountTexz[i]:= nil;
  2960         CountTexz[i]:= nil;
  2957         end;
  2961         end;
  2958 
  2962 
       
  2963     numDroplets:= 0;
       
  2964 
  2959 end;
  2965 end;
  2960 
  2966 
  2961 procedure freeModule;
  2967 procedure freeModule;
  2962 begin
  2968 begin
  2963 end;
  2969 end;