equal
deleted
inserted
replaced
262 |
262 |
263 MaxTextureSize: LongInt; |
263 MaxTextureSize: LongInt; |
264 |
264 |
265 SDLwindow: PSDL_Window; |
265 SDLwindow: PSDL_Window; |
266 SDLGLcontext: PSDL_GLContext; |
266 SDLGLcontext: PSDL_GLContext; |
|
267 |
|
268 // 0.9.24.2 TEMPORARY BUGFIXES |
|
269 |
|
270 numDroplets: LongInt; // number of droplets in game |
267 |
271 |
268 ///////////////////////////////////// |
272 ///////////////////////////////////// |
269 //Buttons |
273 //Buttons |
270 {$IFDEF USE_TOUCH_INTERFACE} |
274 {$IFDEF USE_TOUCH_INTERFACE} |
271 buttonScale: GLFloat; |
275 buttonScale: GLFloat; |
2954 for i:= Low(CountTexz) to High(CountTexz) do |
2958 for i:= Low(CountTexz) to High(CountTexz) do |
2955 begin |
2959 begin |
2956 CountTexz[i]:= nil; |
2960 CountTexz[i]:= nil; |
2957 end; |
2961 end; |
2958 |
2962 |
|
2963 numDroplets:= 0; |
|
2964 |
2959 end; |
2965 end; |
2960 |
2966 |
2961 procedure freeModule; |
2967 procedure freeModule; |
2962 begin |
2968 begin |
2963 end; |
2969 end; |