equal
deleted
inserted
replaced
429 teamfile.setIniCodec("UTF-8"); |
429 teamfile.setIniCodec("UTF-8"); |
430 teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
430 teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
431 } |
431 } |
432 |
432 |
433 |
433 |
434 static void HWGame::onChat(void* context, const char *msg, bool teamchat) |
434 void HWGame::onChat(void* context, const char *msg, bool teamchat) |
435 { |
435 { |
436 HWGame * game = (HWGame *) context; |
436 HWGame * game = (HWGame *) context; |
437 } |
437 } |
438 |
438 |
439 static void HWGame::onConnect(void* context) |
439 void HWGame::onConnect(void* context) |
440 { |
440 { |
441 HWGame * game = (HWGame *) context; |
441 HWGame * game = (HWGame *) context; |
442 } |
442 } |
443 |
443 |
444 static void HWGame::onDisconnect(void* context, int reason) |
444 void HWGame::onDisconnect(void* context, int reason) |
445 { |
445 { |
446 HWGame * game = (HWGame *) context; |
446 HWGame * game = (HWGame *) context; |
447 /* |
447 /* |
448 switch (gameType) |
448 switch (gameType) |
449 { |
449 { |
463 emit HaveRecord(rtNeither, demo); |
463 emit HaveRecord(rtNeither, demo); |
464 }*/ |
464 }*/ |
465 game->SetGameState(gsStopped); |
465 game->SetGameState(gsStopped); |
466 } |
466 } |
467 |
467 |
468 static void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size) |
468 void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size) |
469 { |
469 { |
470 HWGame * game = (HWGame *) context; |
470 HWGame * game = (HWGame *) context; |
471 } |
471 } |
472 |
472 |
473 static void HWGame::onErrorMessage(void* context, const char *msg) |
473 void HWGame::onErrorMessage(void* context, const char *msg) |
474 { |
474 { |
475 HWGame * game = (HWGame *) context; |
475 HWGame * game = (HWGame *) context; |
476 } |
476 } |
477 |
477 |
478 static void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame) |
478 void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame) |
479 { |
479 { |
480 HWGame * game = (HWGame *) context; |
480 HWGame * game = (HWGame *) context; |
481 } |
481 } |
482 |
482 |
483 void HWGame::onEngineStart() |
483 void HWGame::onEngineStart() |