27 #include <stdlib.h> |
27 #include <stdlib.h> |
28 #include <limits.h> |
28 #include <limits.h> |
29 #include <string.h> |
29 #include <string.h> |
30 |
30 |
31 flib_scheme *flib_scheme_create(const char *schemeName) { |
31 flib_scheme *flib_scheme_create(const char *schemeName) { |
32 flib_scheme *result = flib_calloc(1, sizeof(flib_scheme)); |
32 flib_scheme *result = flib_calloc(1, sizeof(flib_scheme)); |
33 if(log_badargs_if(schemeName==NULL) || result==NULL) { |
33 if(log_badargs_if(schemeName==NULL) || result==NULL) { |
34 return NULL; |
34 return NULL; |
35 } |
35 } |
36 |
36 |
37 result->name = flib_strdupnull(schemeName); |
37 result->name = flib_strdupnull(schemeName); |
38 result->mods = flib_calloc(flib_meta.modCount, sizeof(*result->mods)); |
38 result->mods = flib_calloc(flib_meta.modCount, sizeof(*result->mods)); |
39 result->settings = flib_calloc(flib_meta.settingCount, sizeof(*result->settings)); |
39 result->settings = flib_calloc(flib_meta.settingCount, sizeof(*result->settings)); |
40 |
40 |
41 if(!result->mods || !result->settings || !result->name) { |
41 if(!result->mods || !result->settings || !result->name) { |
42 flib_scheme_destroy(result); |
42 flib_scheme_destroy(result); |
43 return NULL; |
43 return NULL; |
44 } |
44 } |
45 |
45 |
46 for(int i=0; i<flib_meta.settingCount; i++) { |
46 for(int i=0; i<flib_meta.settingCount; i++) { |
47 result->settings[i] = flib_meta.settings[i].def; |
47 result->settings[i] = flib_meta.settings[i].def; |
48 } |
48 } |
49 return result; |
49 return result; |
50 } |
50 } |
51 |
51 |
52 flib_scheme *flib_scheme_copy(const flib_scheme *scheme) { |
52 flib_scheme *flib_scheme_copy(const flib_scheme *scheme) { |
53 flib_scheme *result = NULL; |
53 flib_scheme *result = NULL; |
54 if(scheme) { |
54 if(scheme) { |
55 result = flib_scheme_create(scheme->name); |
55 result = flib_scheme_create(scheme->name); |
56 if(result) { |
56 if(result) { |
57 memcpy(result->mods, scheme->mods, flib_meta.modCount * sizeof(*scheme->mods)); |
57 memcpy(result->mods, scheme->mods, flib_meta.modCount * sizeof(*scheme->mods)); |
58 memcpy(result->settings, scheme->settings, flib_meta.settingCount * sizeof(*scheme->settings)); |
58 memcpy(result->settings, scheme->settings, flib_meta.settingCount * sizeof(*scheme->settings)); |
59 } |
59 } |
60 } |
60 } |
61 return result; |
61 return result; |
62 } |
62 } |
63 |
63 |
64 void flib_scheme_destroy(flib_scheme* scheme) { |
64 void flib_scheme_destroy(flib_scheme* scheme) { |
65 if(scheme) { |
65 if(scheme) { |
66 free(scheme->mods); |
66 free(scheme->mods); |
67 free(scheme->settings); |
67 free(scheme->settings); |
68 free(scheme->name); |
68 free(scheme->name); |
69 free(scheme); |
69 free(scheme); |
70 } |
70 } |
71 } |
71 } |
72 |
72 |
73 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name) { |
73 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name) { |
74 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
74 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
75 for(int i=0; i<flib_meta.modCount; i++) { |
75 for(int i=0; i<flib_meta.modCount; i++) { |
76 if(!strcmp(flib_meta.mods[i].name, name)) { |
76 if(!strcmp(flib_meta.mods[i].name, name)) { |
77 return scheme->mods[i]; |
77 return scheme->mods[i]; |
78 } |
78 } |
79 } |
79 } |
80 flib_log_e("Unable to find game mod %s", name); |
80 flib_log_e("Unable to find game mod %s", name); |
81 } |
81 } |
82 return false; |
82 return false; |
83 } |
83 } |
84 |
84 |
85 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def) { |
85 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def) { |
86 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
86 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
87 for(int i=0; i<flib_meta.settingCount; i++) { |
87 for(int i=0; i<flib_meta.settingCount; i++) { |
88 if(!strcmp(flib_meta.settings[i].name, name)) { |
88 if(!strcmp(flib_meta.settings[i].name, name)) { |
89 return scheme->settings[i]; |
89 return scheme->settings[i]; |
90 } |
90 } |
91 } |
91 } |
92 flib_log_e("Unable to find game setting %s", name); |
92 flib_log_e("Unable to find game setting %s", name); |
93 } |
93 } |
94 return def; |
94 return def; |
95 } |
95 } |