584 local reducedSpriteIDArray = { |
584 local reducedSpriteIDArray = { |
585 sprAmRubber, sprAmGirder, sprAMSlot, sprAMAmmos, sprAMAmmosBW, sprAMCorners, sprHHTelepMask, sprTurnsLeft, |
585 sprAmRubber, sprAmGirder, sprAMSlot, sprAMAmmos, sprAMAmmosBW, sprAMCorners, sprHHTelepMask, sprTurnsLeft, |
586 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, sprShoutCorner, |
586 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, sprShoutCorner, |
587 sprShoutEdge, sprShoutTail, sprBotlevels, sprIceTexture, sprCustom1, sprCustom2, } |
587 sprShoutEdge, sprShoutTail, sprBotlevels, sprIceTexture, sprCustom1, sprCustom2, } |
588 |
588 |
|
589 local reducedSpriteIDArrayFrames = { |
|
590 4, 8, 3, 57, 57, 4, 1, 8, |
|
591 1, 1, 1, 1, 1, 1, 1, |
|
592 1, 1, 1, 1, 1, 1, 1, |
|
593 } |
|
594 |
589 local reducedSpriteTextArray = { |
595 local reducedSpriteTextArray = { |
590 "sprAmRubber", "sprAmGirder", "sprAMSlot", "sprAMAmmos", "sprAMAmmosBW", "sprAMCorners", "sprHHTelepMask", "sprTurnsLeft", |
596 "sprAmRubber", "sprAmGirder", "sprAMSlot", "sprAMAmmos", "sprAMAmmosBW", "sprAMCorners", "sprHHTelepMask", "sprTurnsLeft", |
591 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", "sprShoutCorner", |
597 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", "sprShoutCorner", |
592 "sprShoutEdge", "sprShoutTail", "sprBotlevels", "sprIceTexture", "sprCustom1", "sprCustom2", } |
598 "sprShoutEdge", "sprShoutTail", "sprBotlevels", "sprIceTexture", "sprCustom1", "sprCustom2", } |
593 |
599 |
1301 |
1308 |
1302 |
1309 |
1303 elseif cat[cIndex] == loc("Sprite Placement Mode") then |
1310 elseif cat[cIndex] == loc("Sprite Placement Mode") then |
1304 |
1311 |
1305 if superDelete == false then |
1312 if superDelete == false then |
1306 placedFrame[placedCount] = 1 |
1313 placedFrame[placedCount] = sFrame |
1307 placedSprite[placedCount] = reducedSpriteIDArray[pIndex] |
1314 placedSprite[placedCount] = reducedSpriteIDArray[pIndex] |
1308 placementSucceeded = CallPlaceSprite(placedCount) |
1315 placementSucceeded = CallPlaceSprite(placedCount) |
1309 else |
1316 else |
1310 placedType[placedCount] = "bogus" |
1317 placedType[placedCount] = "bogus" |
1311 SelectClosestSprite() |
1318 SelectClosestSprite() |
2714 |
2721 |
2715 ShowMission ( |
2722 ShowMission ( |
2716 loc("SPRITE PLACEMENT MODE"), |
2723 loc("SPRITE PLACEMENT MODE"), |
2717 loc("Use this mode to place custom sprites."), |
2724 loc("Use this mode to place custom sprites."), |
2718 loc("Change sprite: [Left], [Right]") .. "|" .. |
2725 loc("Change sprite: [Left], [Right]") .. "|" .. |
|
2726 loc("Change sprite frame: [Precise]+[Left], [Precise]+[Right]") .. "|" .. |
2719 loc("Set LandFlag: [1], [2], [3], [4]") .. "|" .. |
2727 loc("Set LandFlag: [1], [2], [3], [4]") .. "|" .. |
2720 " " .. "|" .. |
2728 " " .. "|" .. |
2721 loc("1 - Normal Land") .. "|" .. |
2729 loc("1 - Normal Land") .. "|" .. |
2722 loc("2 - Indestructible Land") .. "|" .. |
2730 loc("2 - Indestructible Land") .. "|" .. |
2723 loc("3 - Icy Land") .. "|" .. |
2731 loc("3 - Icy Land") .. "|" .. |
3073 function onLeft() |
3081 function onLeft() |
3074 |
3082 |
3075 leftHeld = true |
3083 leftHeld = true |
3076 rightHeld = false |
3084 rightHeld = false |
3077 |
3085 |
3078 pIndex = pIndex - 1 |
3086 if preciseOn then |
3079 if pIndex == 0 then |
3087 if cat[cIndex] == loc("Sprite Placement Mode") then |
3080 pIndex = #pMode |
3088 sFrame = sFrame - 1 |
3081 end |
3089 if sFrame < 0 then |
3082 |
3090 sFrame = reducedSpriteIDArrayFrames[pIndex] - 1 |
3083 if (curWep == amGirder) or (curWep == amRubber) or (curWep == amAirAttack) then |
3091 end |
3084 AddCaption(pMode[pIndex],0xffba00ff,capgrpMessage2) |
3092 end |
|
3093 else |
|
3094 pIndex = pIndex - 1 |
|
3095 if pIndex == 0 then |
|
3096 pIndex = #pMode |
|
3097 end |
|
3098 sFrame = math.min(sFrame, reducedSpriteIDArrayFrames[pIndex] - 1) |
|
3099 |
|
3100 if (curWep == amGirder) or (curWep == amRubber) or (curWep == amAirAttack) then |
|
3101 AddCaption(pMode[pIndex],0xffba00ff,capgrpMessage2) |
|
3102 end |
3085 end |
3103 end |
3086 |
3104 |
3087 end |
3105 end |
3088 |
3106 |
3089 function onRight() |
3107 function onRight() |
3090 |
3108 |
3091 leftHeld = false |
3109 leftHeld = false |
3092 rightHeld = true |
3110 rightHeld = true |
3093 |
3111 |
3094 pIndex = pIndex + 1 |
3112 if preciseOn then |
3095 if pIndex > #pMode then |
3113 if cat[cIndex] == loc("Sprite Placement Mode") then |
3096 pIndex = 1 |
3114 sFrame = sFrame + 1 |
3097 end |
3115 if sFrame >= reducedSpriteIDArrayFrames[pIndex] then |
3098 |
3116 sFrame = 0 |
3099 if (curWep == amGirder) or (curWep == amRubber) or (curWep == amAirAttack) then |
3117 end |
3100 AddCaption(pMode[pIndex],0xffba00ff,capgrpMessage2) |
3118 end |
|
3119 else |
|
3120 pIndex = pIndex + 1 |
|
3121 if pIndex > #pMode then |
|
3122 pIndex = 1 |
|
3123 end |
|
3124 sFrame = math.min(sFrame, reducedSpriteIDArrayFrames[pIndex] - 1) |
|
3125 |
|
3126 if (curWep == amGirder) or (curWep == amRubber) or (curWep == amAirAttack) then |
|
3127 AddCaption(pMode[pIndex],0xffba00ff,capgrpMessage2) |
|
3128 end |
3101 end |
3129 end |
3102 |
3130 |
3103 end |
3131 end |
3104 |
3132 |
3105 --------------------------------------------------------- |
3133 --------------------------------------------------------- |