equal
deleted
inserted
replaced
830 CircleVertex[i].Y := Y + Radius*sin(i*pi/180); |
830 CircleVertex[i].Y := Y + Radius*sin(i*pi/180); |
831 end; |
831 end; |
832 glDisable(GL_TEXTURE_2D); |
832 glDisable(GL_TEXTURE_2D); |
833 glEnable(GL_LINE_SMOOTH); |
833 glEnable(GL_LINE_SMOOTH); |
834 glPushMatrix; |
834 glPushMatrix; |
835 glTranslatef(WorldDx, WorldDy, 0); |
|
836 glLineWidth(Width); |
835 glLineWidth(Width); |
837 Tint(r, g, b, a); |
836 Tint(r, g, b, a); |
838 glVertexPointer(2, GL_FLOAT, 0, @CircleVertex[0]); |
837 glVertexPointer(2, GL_FLOAT, 0, @CircleVertex[0]); |
839 glDrawArrays(GL_LINE_LOOP, 0, 360); |
838 glDrawArrays(GL_LINE_LOOP, 0, 360); |
840 Tint($FF, $FF, $FF, $FF); |
839 Tint($FF, $FF, $FF, $FF); |