288 tfRCPlane = $00000002; |
288 tfRCPlane = $00000002; |
289 tfSpawnTargets = $00000004; |
289 tfSpawnTargets = $00000004; |
290 tfIgnoreDelays = $00000008; |
290 tfIgnoreDelays = $00000008; |
291 tfTargetRespawn = $00000010; |
291 tfTargetRespawn = $00000010; |
292 |
292 |
293 gfForts = $00000001; |
293 gfForts = $00000001; |
294 gfMultiWeapon = $00000002; |
294 gfMultiWeapon = $00000002; |
295 gfSolidLand = $00000004; |
295 gfSolidLand = $00000004; |
296 gfBorder = $00000008; |
296 gfBorder = $00000008; |
297 gfDivideTeams = $00000010; |
297 gfDivideTeams = $00000010; |
298 gfLowGravity = $00000020; |
298 gfLowGravity = $00000020; |
299 gfLaserSight = $00000040; |
299 gfLaserSight = $00000040; |
300 gfInvulnerable = $00000080; |
300 gfInvulnerable = $00000080; |
301 gfMines = $00000100; |
301 gfMines = $00000100; |
302 gfVampiric = $00000200; |
302 gfVampiric = $00000200; |
303 gfKarma = $00000400; |
303 gfKarma = $00000400; |
304 gfArtillery = $00000800; |
304 gfArtillery = $00000800; |
305 gfOneClanMode = $00001000; |
305 gfOneClanMode = $00001000; |
306 gfRandomOrder = $00002000; |
306 gfRandomOrder = $00002000; |
307 gfKing = $00004000; |
307 gfKing = $00004000; |
308 gfPlaceHog = $00008000; |
308 gfPlaceHog = $00008000; |
309 gfSharedAmmo = $00010000; |
309 gfSharedAmmo = $00010000; |
|
310 gfDisableGirders = $00020000; |
310 |
311 |
311 gstDrowning = $00000001; |
312 gstDrowning = $00000001; |
312 gstHHDriven = $00000002; |
313 gstHHDriven = $00000002; |
313 gstMoving = $00000004; |
314 gstMoving = $00000004; |
314 gstAttacked = $00000008; |
315 gstAttacked = $00000008; |