69 AddGear(484,424,gtMine, 0, 0, 0, 0) |
69 AddGear(484,424,gtMine, 0, 0, 0, 0) |
70 AddGear(562,417,gtMine, 0, 0, 0, 0) |
70 AddGear(562,417,gtMine, 0, 0, 0, 0) |
71 AddGear(640,412,gtMine, 0, 0, 0, 0) |
71 AddGear(640,412,gtMine, 0, 0, 0, 0) |
72 |
72 |
73 -- crates crates and more crates |
73 -- crates crates and more crates |
74 SpawnAmmoCrate(1208,576,amBlowTorch) |
74 SpawnSupplyCrate(1208,576,amBlowTorch) |
75 SpawnAmmoCrate(1467,376,amPickHammer) |
75 SpawnSupplyCrate(1467,376,amPickHammer) |
76 SpawnUtilityCrate(373,165,amGirder) |
76 SpawnSupplyCrate(373,165,amGirder) |
77 SpawnUtilityCrate(704,623,amJetpack) |
77 SpawnSupplyCrate(704,623,amJetpack) |
78 SpawnUtilityCrate(1646,749,amLaserSight) |
78 SpawnSupplyCrate(1646,749,amLaserSight) |
79 |
79 |
80 SpawnAmmoCrate(745,418,amShotgun) --shotgun1 |
80 SpawnSupplyCrate(745,418,amShotgun) --shotgun1 |
81 SpawnAmmoCrate(833,432,amFirePunch) --fire punch |
81 SpawnSupplyCrate(833,432,amFirePunch) --fire punch |
82 GirderCrate = SpawnAmmoCrate(1789,514,amShotgun) -- final shotgun |
82 GirderCrate = SpawnSupplyCrate(1789,514,amShotgun) -- final shotgun |
83 SpawnAmmoCrate(1181,419,amBee) |
83 SpawnSupplyCrate(1181,419,amBee) |
84 |
84 |
85 ShowMission(loc("Spooky Tree"), loc("Scenario"), |
85 ShowMission(loc("Spooky Tree"), loc("Scenario"), |
86 loc("Eliminate the enemy before the time runs out.") .. "|" .. |
86 loc("Eliminate the enemy before the time runs out.") .. "|" .. |
87 loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. |
87 loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. |
88 loc("Mines time: 0 seconds"), -amBee, 0) |
88 loc("Mines time: 0 seconds"), -amBee, 0) |