equal
deleted
inserted
replaced
211 WorldDx: LongInt; |
211 WorldDx: LongInt; |
212 WorldDy: LongInt; |
212 WorldDy: LongInt; |
213 |
213 |
214 // for tracking the limits of the visible grid based on cScaleFactor |
214 // for tracking the limits of the visible grid based on cScaleFactor |
215 ViewLeftX, ViewRightX, ViewBottomY, ViewTopY: LongInt; |
215 ViewLeftX, ViewRightX, ViewBottomY, ViewTopY: LongInt; |
|
216 |
|
217 dirtyLandTexCount: LongInt; |
216 |
218 |
217 hiTicks: Word; |
219 hiTicks: Word; |
218 |
220 |
219 LuaGoals : shortstring; |
221 LuaGoals : shortstring; |
220 |
222 |
2595 // those values still are not perfect |
2597 // those values still are not perfect |
2596 cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth); |
2598 cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth); |
2597 cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH); |
2599 cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH); |
2598 cScreenSpace:= cRightScreenBorder - cLeftScreenBorder; |
2600 cScreenSpace:= cRightScreenBorder - cLeftScreenBorder; |
2599 |
2601 |
|
2602 dirtyLandTexCount:= 0; |
|
2603 |
2600 vobFrameTicks:= 99999; |
2604 vobFrameTicks:= 99999; |
2601 vobFramesCount:= 4; |
2605 vobFramesCount:= 4; |
2602 vobCount:= 0; |
2606 vobCount:= 0; |
2603 vobVelocity:= 10; |
2607 vobVelocity:= 10; |
2604 vobFallSpeed:= 100; |
2608 vobFallSpeed:= 100; |