equal
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653 //Purpose, to reset all transient attributes toggled by a utility. |
653 //Purpose, to reset all transient attributes toggled by a utility. |
654 //If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here. |
654 //If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here. |
655 procedure ResetUtilities; |
655 procedure ResetUtilities; |
656 var i: LongInt; |
656 var i: LongInt; |
657 begin |
657 begin |
658 SpeechText:= ''; // in case it hasn't been consumed |
658 SpeechText:= ''; // in case it has not been consumed |
659 |
659 |
660 if (GameFlags and gfLowGravity) = 0 then |
660 if (GameFlags and gfLowGravity) = 0 then |
661 cGravity:= cMaxWindSpeed; |
661 cGravity:= cMaxWindSpeed; |
662 |
662 |
663 if (GameFlags and gfVampiric) = 0 then |
663 if (GameFlags and gfVampiric) = 0 then |