2099 if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then |
2099 if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then |
2100 continue; |
2100 continue; |
2101 |
2101 |
2102 lua_newtable(L); |
2102 lua_newtable(L); |
2103 |
2103 |
2104 lua_pushstring(L, 'Kills'); |
2104 lua_pushstring(L, str2pchar('Kills')); |
2105 lua_pushnumber(L, TeamsArray[i]^.stats.Kills); |
2105 lua_pushnumber(L, TeamsArray[i]^.stats.Kills); |
2106 lua_settable(L, -3); |
2106 lua_settable(L, -3); |
2107 |
2107 |
2108 lua_pushstring(L, 'Suicides'); |
2108 lua_pushstring(L, str2pchar('Suicides')); |
2109 lua_pushnumber(L, TeamsArray[i]^.stats.Suicides); |
2109 lua_pushnumber(L, TeamsArray[i]^.stats.Suicides); |
2110 lua_settable(L, -3); |
2110 lua_settable(L, -3); |
2111 |
2111 |
2112 lua_pushstring(L, 'AIKills'); |
2112 lua_pushstring(L, str2pchar('AIKills')); |
2113 lua_pushnumber(L, TeamsArray[i]^.stats.AIKills); |
2113 lua_pushnumber(L, TeamsArray[i]^.stats.AIKills); |
2114 lua_settable(L, -3); |
2114 lua_settable(L, -3); |
2115 |
2115 |
2116 lua_pushstring(L, 'TeamKills'); |
2116 lua_pushstring(L, str2pchar('TeamKills')); |
2117 lua_pushnumber(L, TeamsArray[i]^.stats.TeamKills); |
2117 lua_pushnumber(L, TeamsArray[i]^.stats.TeamKills); |
2118 lua_settable(L, -3); |
2118 lua_settable(L, -3); |
2119 |
2119 |
2120 lua_pushstring(L, 'TurnSkips'); |
2120 lua_pushstring(L, str2pchar('TurnSkips')); |
2121 lua_pushnumber(L, TeamsArray[i]^.stats.TurnSkips); |
2121 lua_pushnumber(L, TeamsArray[i]^.stats.TurnSkips); |
2122 lua_settable(L, -3); |
2122 lua_settable(L, -3); |
2123 |
2123 |
2124 lua_pushstring(L, 'TeamDamage'); |
2124 lua_pushstring(L, str2pchar('TeamDamage')); |
2125 lua_pushnumber(L, TeamsArray[i]^.stats.TeamDamage); |
2125 lua_pushnumber(L, TeamsArray[i]^.stats.TeamDamage); |
2126 lua_settable(L, -3); |
2126 lua_settable(L, -3); |
2127 |
2127 |
2128 end; |
2128 end; |
2129 end |
2129 end |