equal
deleted
inserted
replaced
120 HWTeam * team2; |
120 HWTeam * team2; |
121 team2 = new HWTeam; |
121 team2 = new HWTeam; |
122 team2->difficulty = 4; |
122 team2->difficulty = 4; |
123 team2->teamColor = *color2; |
123 team2->teamColor = *color2; |
124 team2->numHedgehogs = 4; |
124 team2->numHedgehogs = 4; |
125 namegen.TeamRandomNames(team2,TRUE); |
125 do |
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126 namegen.TeamRandomNames(team2,TRUE); |
|
127 while(!team2->TeamName.compare(team1->TeamName)); |
126 HWProto::addStringListToBuffer(teamscfg, |
128 HWProto::addStringListToBuffer(teamscfg, |
127 team2->TeamGameConfig(100)); |
129 team2->TeamGameConfig(100)); |
128 |
130 |
129 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
131 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
130 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
132 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |