equal
deleted
inserted
replaced
719 DeleteVisualGear(SpeechGear); // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue |
719 DeleteVisualGear(SpeechGear); // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue |
720 SpeechGear:= nil |
720 SpeechGear:= nil |
721 end; |
721 end; |
722 |
722 |
723 if (Gear <> nil) then |
723 if (Gear <> nil) then |
724 if ((GameFlags and gfInvulnerable) = 0) and (not King or (TotalRounds >= 0)) then // King is protected for one round |
724 if (GameFlags and gfInvulnerable) = 0 then |
725 Gear^.Invulnerable:= false; |
725 Gear^.Invulnerable:= false; |
726 end; |
726 end; |
727 end; |
727 end; |
728 |
728 |
729 procedure ApplyDamage(Gear: PGear; Damage: Longword); |
729 procedure ApplyDamage(Gear: PGear; Damage: Longword); |