659 { |
659 { |
660 QGridLayout * pageLayout = new QGridLayout(this); |
660 QGridLayout * pageLayout = new QGridLayout(this); |
661 pageLayout->setMargin(25); |
661 pageLayout->setMargin(25); |
662 |
662 |
663 pWeapons=new SelWeaponWidget(20, this); |
663 pWeapons=new SelWeaponWidget(20, this); |
664 pageLayout->addWidget(pWeapons, 0, 0, 1, 3); |
664 pageLayout->addWidget(pWeapons, 0, 0, 1, 4); |
665 |
665 |
666 BtnBack = addButton("Back", pageLayout, 1, 0); |
666 BtnBack = addButton("Back", pageLayout, 1, 0); |
667 BtnDefault = addButton("Default", pageLayout, 1, 1); |
667 BtnDefault = addButton("Default", pageLayout, 1, 1); |
668 BtnSave = addButton("Save", pageLayout, 1, 2); |
668 BtnDelete = addButton("Delete", pageLayout, 1, 2); |
|
669 BtnSave = addButton("Save", pageLayout, 1, 3); |
669 } |
670 } |
670 |
671 |
671 PageInGame::PageInGame(QWidget* parent) : |
672 PageInGame::PageInGame(QWidget* parent) : |
672 AbstractPage(parent) |
673 AbstractPage(parent) |
673 { |
674 { |