--- a/hedgewars/uGears.pas Thu Mar 04 19:35:27 2010 +0000
+++ b/hedgewars/uGears.pas Fri Mar 05 02:17:03 2010 +0000
@@ -328,7 +328,8 @@
end;
gtExplosives: begin
gear^.Radius:= 16;
- gear^.Elasticity:= _0_3;
+ gear^.Elasticity:= _0_4;
+ gear^.Friction:= _1;
gear^.Health:= cBarrelHealth
end;
gtDEagleShot: begin
@@ -1585,7 +1586,10 @@
gtExplosives: begin
i:= (GameTicks shr 6) mod 64;
if i > 18 then i:= 0;
- DrawSprite(sprExplosives, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
+ if Gear^.State and gstAnimation = 0 then
+ DrawSprite(sprExplosives, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i)
+ else
+ DrawRotatedF(sprExplosivesRoll, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) +4 + WorldDy, i, 0, Gear^.DirAngle);
end;
gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);