gameServer2/src/server/client.rs
changeset 14420 06672690d71b
parent 14419 6843c4551cde
child 14421 96624a6cdb93
--- a/gameServer2/src/server/client.rs	Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,68 +0,0 @@
-use super::coretypes::ClientId;
-use bitflags::*;
-
-bitflags!{
-    pub struct ClientFlags: u8 {
-        const IS_ADMIN = 0b0000_0001;
-        const IS_MASTER = 0b0000_0010;
-        const IS_READY = 0b0000_0100;
-        const IS_IN_GAME = 0b0000_1000;
-        const IS_JOINED_MID_GAME = 0b0001_0000;
-        const IS_CHECKER = 0b0010_0000;
-
-        const NONE = 0b0000_0000;
-        const DEFAULT = Self::NONE.bits;
-    }
-}
-
-pub struct HWClient {
-    pub id: ClientId,
-    pub room_id: Option<usize>,
-    pub nick: String,
-    pub web_password: String,
-    pub server_salt: String,
-    pub protocol_number: u16,
-    pub flags: ClientFlags,
-    pub teams_in_game: u8,
-    pub team_indices: Vec<u8>,
-    pub clan: Option<u8>
-}
-
-impl HWClient {
-    pub fn new(id: ClientId, salt: String) -> HWClient {
-        HWClient {
-            id,
-            room_id: None,
-            nick: String::new(),
-            web_password: String::new(),
-            server_salt: salt,
-            protocol_number: 0,
-            flags: ClientFlags::DEFAULT,
-            teams_in_game: 0,
-            team_indices: Vec::new(),
-            clan: None,
-        }
-    }
-
-    fn contains(& self, mask: ClientFlags) -> bool {
-        self.flags.contains(mask)
-    }
-
-    fn set(&mut self, mask: ClientFlags, value: bool) {
-        self.flags.set(mask, value);
-    }
-
-    pub fn is_admin(&self)-> bool { self.contains(ClientFlags::IS_ADMIN) }
-    pub fn is_master(&self)-> bool { self.contains(ClientFlags::IS_MASTER) }
-    pub fn is_ready(&self)-> bool { self.contains(ClientFlags::IS_READY) }
-    pub fn is_in_game(&self)-> bool { self.contains(ClientFlags::IS_IN_GAME) }
-    pub fn is_joined_mid_game(&self)-> bool { self.contains(ClientFlags::IS_JOINED_MID_GAME) }
-    pub fn is_checker(&self)-> bool { self.contains(ClientFlags::IS_CHECKER) }
-
-    pub fn set_is_admin(&mut self, value: bool) { self.set(ClientFlags::IS_ADMIN, value) }
-    pub fn set_is_master(&mut self, value: bool) { self.set(ClientFlags::IS_MASTER, value) }
-    pub fn set_is_ready(&mut self, value: bool) { self.set(ClientFlags::IS_READY, value) }
-    pub fn set_is_in_game(&mut self, value: bool) { self.set(ClientFlags::IS_IN_GAME, value) }
-    pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(ClientFlags::IS_JOINED_MID_GAME, value) }
-    pub fn set_is_checker(&mut self, value: bool) { self.set(ClientFlags::IS_CHECKER, value) }
-}
\ No newline at end of file