--- a/gameServer2/src/server/handlers/loggingin.rs Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,99 +0,0 @@
-use mio;
-
-use crate::{
- server::{
- client::HWClient,
- core::HWServer,
- coretypes::ClientId,
- actions::{Action, Action::*}
- },
- protocol::messages::{
- HWProtocolMessage, HWServerMessage::*
- },
- utils::is_name_illegal
-};
-#[cfg(feature = "official-server")]
-use openssl::sha::sha1;
-use std::fmt::{Formatter, LowerHex};
-use log::*;
-
-#[derive(PartialEq)]
-struct Sha1Digest([u8; 20]);
-
-impl LowerHex for Sha1Digest {
- fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
- for byte in &self.0 {
- write!(f, "{:02x}", byte)?;
- }
- Ok(())
- }
-}
-
-#[cfg(feature = "official-server")]
-fn get_hash(client: &HWClient, salt1: &str, salt2: &str) -> Sha1Digest {
- let s = format!("{}{}{}{}{}", salt1, salt2,
- client.web_password, client.protocol_number, "!hedgewars");
- Sha1Digest(sha1(s.as_bytes()))
-}
-
-pub fn handle(server: & mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
- match message {
- HWProtocolMessage::Nick(nick) => {
- let client = &mut server.clients[client_id];
- debug!("{} {}", nick, is_name_illegal(&nick));
- let actions = if client.room_id != None {
- unreachable!()
- }
- else if !client.nick.is_empty() {
- vec![ProtocolError("Nickname already provided.".to_string())]
- }
- else if is_name_illegal(&nick) {
- vec![ByeClient("Illegal nickname! Nicknames must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
- }
- else {
- client.nick = nick.clone();
- vec![Nick(nick).send_self().action(),
- CheckRegistered]
- };
-
- server.react(client_id, actions);
- }
- HWProtocolMessage::Proto(proto) => {
- let client = &mut server.clients[client_id];
- let actions = if client.protocol_number != 0 {
- vec![ProtocolError("Protocol already known.".to_string())]
- }
- else if proto == 0 {
- vec![ProtocolError("Bad number.".to_string())]
- }
- else {
- client.protocol_number = proto;
- vec![Proto(proto).send_self().action(),
- CheckRegistered]
- };
- server.react(client_id, actions);
- }
- #[cfg(feature = "official-server")]
- HWProtocolMessage::Password(hash, salt) => {
- let c = &server.clients[client_id];
-
- let client_hash = get_hash(c, &salt, &c.server_salt);
- let server_hash = get_hash(c, &c.server_salt, &salt);
- let actions = if client_hash == server_hash {
- vec![ServerAuth(format!("{:x}", server_hash)).send_self().action(),
- JoinLobby]
- } else {
- vec![ByeClient("Authentication failed".to_string())]
- };
- server.react(client_id, actions);
- }
- #[cfg(feature = "official-server")]
- HWProtocolMessage::Checker(protocol, nick, password) => {
- let c = &mut server.clients[client_id];
- c.nick = nick;
- c.web_password = password;
- c.set_is_checker(true);
- }
- _ => warn!("Incorrect command in logging-in state"),
- }
-}