--- a/gameServer2/src/server/room.rs Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,391 +0,0 @@
-use std::{
- iter, collections::HashMap
-};
-use crate::server::{
- coretypes::{
- ClientId, RoomId, TeamInfo, GameCfg, GameCfg::*, Voting,
- MAX_HEDGEHOGS_PER_TEAM
- },
- client::{HWClient}
-};
-use bitflags::*;
-use serde::{Serialize, Deserialize};
-use serde_derive::{Serialize, Deserialize};
-use serde_yaml;
-
-const MAX_TEAMS_IN_ROOM: u8 = 8;
-const MAX_HEDGEHOGS_IN_ROOM: u8 =
- MAX_HEDGEHOGS_PER_TEAM * MAX_HEDGEHOGS_PER_TEAM;
-
-#[derive(Clone, Serialize, Deserialize)]
-struct Ammo {
- name: String,
- settings: Option<String>
-}
-
-#[derive(Clone, Serialize, Deserialize)]
-struct Scheme {
- name: String,
- settings: Vec<String>
-}
-
-#[derive(Clone, Serialize, Deserialize)]
-struct RoomConfig {
- feature_size: u32,
- map_type: String,
- map_generator: u32,
- maze_size: u32,
- seed: String,
- template: u32,
-
- ammo: Ammo,
- scheme: Scheme,
- script: String,
- theme: String,
- drawn_map: Option<String>
-}
-
-impl RoomConfig {
- fn new() -> RoomConfig {
- RoomConfig {
- feature_size: 12,
- map_type: "+rnd+".to_string(),
- map_generator: 0,
- maze_size: 0,
- seed: "seed".to_string(),
- template: 0,
-
- ammo: Ammo {name: "Default".to_string(), settings: None },
- scheme: Scheme {name: "Default".to_string(), settings: Vec::new() },
- script: "Normal".to_string(),
- theme: "\u{1f994}".to_string(),
- drawn_map: None
- }
- }
-}
-
-fn client_teams_impl(teams: &[(ClientId, TeamInfo)], client_id: ClientId)
- -> impl Iterator<Item = &TeamInfo> + Clone
-{
- teams.iter().filter(move |(id, _)| *id == client_id).map(|(_, t)| t)
-}
-
-fn map_config_from(c: &RoomConfig) -> Vec<String> {
- vec![c.feature_size.to_string(), c.map_type.to_string(),
- c.map_generator.to_string(), c.maze_size.to_string(),
- c.seed.to_string(), c.template.to_string()]
-}
-
-fn game_config_from(c: &RoomConfig) -> Vec<GameCfg> {
- use crate::server::coretypes::GameCfg::*;
- let mut v = vec![
- Ammo(c.ammo.name.to_string(), c.ammo.settings.clone()),
- Scheme(c.scheme.name.to_string(), c.scheme.settings.clone()),
- Script(c.script.to_string()),
- Theme(c.theme.to_string())];
- if let Some(ref m) = c.drawn_map {
- v.push(DrawnMap(m.to_string()))
- }
- v
-}
-
-pub struct GameInfo {
- pub teams_in_game: u8,
- pub teams_at_start: Vec<(ClientId, TeamInfo)>,
- pub left_teams: Vec<String>,
- pub msg_log: Vec<String>,
- pub sync_msg: Option<String>,
- pub is_paused: bool,
- config: RoomConfig
-}
-
-impl GameInfo {
- fn new(teams: Vec<(ClientId, TeamInfo)>, config: RoomConfig) -> GameInfo {
- GameInfo {
- left_teams: Vec::new(),
- msg_log: Vec::new(),
- sync_msg: None,
- is_paused: false,
- teams_in_game: teams.len() as u8,
- teams_at_start: teams,
- config
- }
- }
-
- pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> + Clone {
- client_teams_impl(&self.teams_at_start, client_id)
- }
-}
-
-#[derive(Serialize, Deserialize)]
-pub struct RoomSave {
- pub location: String,
- config: RoomConfig
-}
-
-bitflags!{
- pub struct RoomFlags: u8 {
- const FIXED = 0b0000_0001;
- const RESTRICTED_JOIN = 0b0000_0010;
- const RESTRICTED_TEAM_ADD = 0b0000_0100;
- const RESTRICTED_UNREGISTERED_PLAYERS = 0b0000_1000;
- }
-}
-
-pub struct HWRoom {
- pub id: RoomId,
- pub master_id: Option<ClientId>,
- pub name: String,
- pub password: Option<String>,
- pub greeting: String,
- pub protocol_number: u16,
- pub flags: RoomFlags,
-
- pub players_number: u8,
- pub default_hedgehog_number: u8,
- pub team_limit: u8,
- pub ready_players_number: u8,
- pub teams: Vec<(ClientId, TeamInfo)>,
- config: RoomConfig,
- pub voting: Option<Voting>,
- pub saves: HashMap<String, RoomSave>,
- pub game_info: Option<GameInfo>
-}
-
-impl HWRoom {
- pub fn new(id: RoomId) -> HWRoom {
- HWRoom {
- id,
- master_id: None,
- name: String::new(),
- password: None,
- greeting: "".to_string(),
- flags: RoomFlags::empty(),
- protocol_number: 0,
- players_number: 0,
- default_hedgehog_number: 4,
- team_limit: MAX_TEAMS_IN_ROOM,
- ready_players_number: 0,
- teams: Vec::new(),
- config: RoomConfig::new(),
- voting: None,
- saves: HashMap::new(),
- game_info: None
- }
- }
-
- pub fn hedgehogs_number(&self) -> u8 {
- self.teams.iter().map(|(_, t)| t.hedgehogs_number).sum()
- }
-
- pub fn addable_hedgehogs(&self) -> u8 {
- MAX_HEDGEHOGS_IN_ROOM - self.hedgehogs_number()
- }
-
- pub fn add_team(&mut self, owner_id: ClientId, mut team: TeamInfo, preserve_color: bool) -> &TeamInfo {
- if !preserve_color {
- team.color = iter::repeat(()).enumerate()
- .map(|(i, _)| i as u8).take(u8::max_value() as usize + 1)
- .find(|i| self.teams.iter().all(|(_, t)| t.color != *i))
- .unwrap_or(0u8)
- };
- team.hedgehogs_number = if self.teams.is_empty() {
- self.default_hedgehog_number
- } else {
- self.teams[0].1.hedgehogs_number.min(self.addable_hedgehogs())
- };
- self.teams.push((owner_id, team));
- &self.teams.last().unwrap().1
- }
-
- pub fn remove_team(&mut self, name: &str) {
- if let Some(index) = self.teams.iter().position(|(_, t)| t.name == name) {
- self.teams.remove(index);
- }
- }
-
- pub fn set_hedgehogs_number(&mut self, n: u8) -> Vec<String> {
- let mut names = Vec::new();
- let teams = match self.game_info {
- Some(ref mut info) => &mut info.teams_at_start,
- None => &mut self.teams
- };
-
- if teams.len() as u8 * n <= MAX_HEDGEHOGS_IN_ROOM {
- for (_, team) in teams.iter_mut() {
- team.hedgehogs_number = n;
- names.push(team.name.clone())
- };
- self.default_hedgehog_number = n;
- }
- names
- }
-
- pub fn find_team_and_owner_mut<F>(&mut self, f: F) -> Option<(ClientId, &mut TeamInfo)>
- where F: Fn(&TeamInfo) -> bool {
- self.teams.iter_mut().find(|(_, t)| f(t)).map(|(id, t)| (*id, t))
- }
-
- pub fn find_team<F>(&self, f: F) -> Option<&TeamInfo>
- where F: Fn(&TeamInfo) -> bool {
- self.teams.iter().find_map(|(_, t)| Some(t).filter(|t| f(&t)))
- }
-
- pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> {
- client_teams_impl(&self.teams, client_id)
- }
-
- pub fn client_team_indices(&self, client_id: ClientId) -> Vec<u8> {
- self.teams.iter().enumerate()
- .filter(move |(_, (id, _))| *id == client_id)
- .map(|(i, _)| i as u8).collect()
- }
-
- pub fn find_team_owner(&self, team_name: &str) -> Option<(ClientId, &str)> {
- self.teams.iter().find(|(_, t)| t.name == team_name)
- .map(|(id, t)| (*id, &t.name[..]))
- }
-
- pub fn find_team_color(&self, owner_id: ClientId) -> Option<u8> {
- self.client_teams(owner_id).nth(0).map(|t| t.color)
- }
-
- pub fn has_multiple_clans(&self) -> bool {
- self.teams.iter().min_by_key(|(_, t)| t.color) !=
- self.teams.iter().max_by_key(|(_, t)| t.color)
- }
-
- pub fn set_config(&mut self, cfg: GameCfg) {
- let c = &mut self.config;
- match cfg {
- FeatureSize(s) => c.feature_size = s,
- MapType(t) => c.map_type = t,
- MapGenerator(g) => c.map_generator = g,
- MazeSize(s) => c.maze_size = s,
- Seed(s) => c.seed = s,
- Template(t) => c.template = t,
-
- Ammo(n, s) => c.ammo = Ammo {name: n, settings: s},
- Scheme(n, s) => c.scheme = Scheme {name: n, settings: s},
- Script(s) => c.script = s,
- Theme(t) => c.theme = t,
- DrawnMap(m) => c.drawn_map = Some(m)
- };
- }
-
- pub fn start_round(&mut self) {
- if self.game_info.is_none() {
- self.game_info = Some(GameInfo::new(
- self.teams.clone(), self.config.clone()));
- }
- }
-
- pub fn is_fixed(&self) -> bool {
- self.flags.contains(RoomFlags::FIXED)
- }
- pub fn is_join_restricted(&self) -> bool {
- self.flags.contains(RoomFlags::RESTRICTED_JOIN)
- }
- pub fn is_team_add_restricted(&self) -> bool {
- self.flags.contains(RoomFlags::RESTRICTED_TEAM_ADD)
- }
- pub fn are_unregistered_players_restricted(&self) -> bool {
- self.flags.contains(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS)
- }
-
- pub fn set_is_fixed(&mut self, value: bool) {
- self.flags.set(RoomFlags::FIXED, value)
- }
- pub fn set_join_restriction(&mut self, value: bool) {
- self.flags.set(RoomFlags::RESTRICTED_JOIN, value)
- }
- pub fn set_team_add_restriction(&mut self, value: bool) {
- self.flags.set(RoomFlags::RESTRICTED_TEAM_ADD, value)
- }
- pub fn set_unregistered_players_restriction(&mut self, value: bool) {
- self.flags.set(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS, value)
- }
-
- fn flags_string(&self) -> String {
- let mut result = "-".to_string();
- if self.game_info.is_some() { result += "g" }
- if self.password.is_some() { result += "p" }
- if self.is_join_restricted() { result += "j" }
- if self.are_unregistered_players_restricted() {
- result += "r"
- }
- result
- }
-
- pub fn info(&self, master: Option<&HWClient>) -> Vec<String> {
- let c = &self.config;
- vec![
- self.flags_string(),
- self.name.clone(),
- self.players_number.to_string(),
- self.teams.len().to_string(),
- master.map_or("[]", |c| &c.nick).to_string(),
- c.map_type.to_string(),
- c.script.to_string(),
- c.scheme.name.to_string(),
- c.ammo.name.to_string()
- ]
- }
-
- pub fn map_config(&self) -> Vec<String> {
- match self.game_info {
- Some(ref info) => map_config_from(&info.config),
- None => map_config_from(&self.config)
- }
- }
-
- pub fn game_config(&self) -> Vec<GameCfg> {
- match self.game_info {
- Some(ref info) => game_config_from(&info.config),
- None => game_config_from(&self.config)
- }
- }
-
- pub fn save_config(&mut self, name: String, location: String) {
- self.saves.insert(name, RoomSave { location, config: self.config.clone() });
- }
-
- pub fn load_config(&mut self, name: &str) -> Option<&str> {
- if let Some(save) = self.saves.get(name) {
- self.config = save.config.clone();
- Some(&save.location[..])
- } else {
- None
- }
- }
-
- pub fn delete_config(&mut self, name: &str) -> bool {
- self.saves.remove(name).is_some()
- }
-
- pub fn get_saves(&self) -> Result<String, serde_yaml::Error> {
- serde_yaml::to_string(&(&self.greeting, &self.saves))
- }
-
- pub fn set_saves(&mut self, text: &str) -> Result<(), serde_yaml::Error> {
- serde_yaml::from_str::<(String, HashMap<String, RoomSave>)>(text).map(|(greeting, saves)| {
- self.greeting = greeting;
- self.saves = saves;
- })
- }
-
- pub fn team_info(owner: &HWClient, team: &TeamInfo) -> Vec<String> {
- let mut info = vec![
- team.name.clone(),
- team.grave.clone(),
- team.fort.clone(),
- team.voice_pack.clone(),
- team.flag.clone(),
- owner.nick.clone(),
- team.difficulty.to_string()];
- let hogs = team.hedgehogs.iter().flat_map(|h|
- iter::once(h.name.clone()).chain(iter::once(h.hat.clone())));
- info.extend(hogs);
- info
- }
-}
\ No newline at end of file