--- a/hedgewars/uWorld.pas Thu Jul 26 11:01:32 2012 +0200
+++ b/hedgewars/uWorld.pas Thu Jul 26 11:10:56 2012 +0200
@@ -1329,7 +1329,7 @@
r.w:= 3;
DrawTextureFromRect(TeamHealthBarWidth + 16, cScreenHeight + DrawHealthY + smallScreenOffset, @r, HealthTex);
- if not highlight and not hasGone and (TeamHealth > 1) then
+ if not highlight and (not hasGone) and (TeamHealth > 1) then
for i:= 0 to cMaxHHIndex do
if Hedgehogs[i].Gear <> nil then
begin
@@ -1365,6 +1365,19 @@
r.w:= TeamHealthBarWidth + 1;
r.h:= HealthTex^.h - 4;
DrawTextureFromRect(16, cScreenHeight + DrawHealthY + smallScreenOffset + 2, @r, HealthTex);
+ if not hasGone and (TeamHealth > 1) then
+ begin
+ Tint(Clan^.Color shl 8 or $FF);
+ for i:= 0 to cMaxHHIndex do
+ if Hedgehogs[i].Gear <> nil then
+ begin
+ inc(h,Hedgehogs[i].Gear^.Health);
+ if h < TeamHealth then DrawTexture(15 + h*TeamHealthBarWidth div TeamHealth, cScreenHeight + DrawHealthY + smallScreenOffset + 1, SpritesData[sprSlider].Texture);
+ end;
+ if TeamsCount * 20 > Longword(cScreenHeight) div 5 then
+ Tint($FF,$FF,$FF,$80)
+ else Tint($FF, $FF, $FF, $FF);
+ end;
end;
end;
if smallScreenOffset <> 0 then
@@ -1513,14 +1526,16 @@
end;
if SoundTimerTicks >= 50 then
- begin
- SoundTimerTicks:= 0;
- if cVolumeDelta <> 0 then
- begin
- str(ChangeVolume(cVolumeDelta), s);
- AddCaption(Format(trmsg[sidVolume], s), cWhiteColor, capgrpVolume)
- end
- end;
+begin
+ SoundTimerTicks:= 0;
+ if cVolumeDelta <> 0 then
+ begin
+ str(ChangeVolume(cVolumeDelta), s);
+ AddCaption(Format(trmsg[sidVolume], s), cWhiteColor, capgrpVolume);
+ end;
+ if isAudioMuted then
+ AddCaption(trmsg[sidMute], cWhiteColor, capgrpVolume)
+end;
if GameState = gsConfirm then
DrawTextureCentered(0, (cScreenHeight shr 1), ConfirmTexture);
@@ -1589,9 +1604,10 @@
isFirstFrame:= false
end;
+var PrevSentPointTime: LongWord = 0;
+
procedure MoveCamera;
var EdgesDist, wdy, shs,z: LongInt;
- PrevSentPointTime: LongWord = 0;
begin
{$IFNDEF MOBILE}
if (not (CurrentTeam^.ExtDriven and isCursorVisible and (not bShowAmmoMenu))) and cHasFocus and (GameState <> gsConfirm) then
@@ -1601,7 +1617,7 @@
if not PlacingHogs and (FollowGear <> nil) and (not isCursorVisible) and (not bShowAmmoMenu) and (not fastUntilLag) then
if (not autoCameraOn) then
FollowGear:= nil
- else
+ else
if ((abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y)) > 4) then
begin
FollowGear:= nil;
@@ -1814,6 +1830,7 @@
Frames:= 0;
WorldDx:= -512;
WorldDy:= -256;
+ PrevSentPointTime:= 0;
FPS:= 0;
CountTicks:= 0;