--- a/hedgewars/uConsts.pas Wed Sep 17 04:02:02 2008 +0000
+++ b/hedgewars/uConsts.pas Wed Sep 17 17:33:44 2008 +0000
@@ -23,104 +23,104 @@
{$INCLUDE proto.inc}
type
- TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
+ TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
- TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
+ TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
- TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
- ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
- ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
+ TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
+ ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
+ ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
- TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
- sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
- sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
- sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
- sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
- sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
- sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
- sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
- sprSwitch, sprParachute, sprTarget, sprRopeNode,
- sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
- sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
- sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
- sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
- sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
- sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
- sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
- sprCakeWalk, sprCakeDown, sprAMAmmosBW);
+ TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
+ sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
+ sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
+ sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
+ sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
+ sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
+ sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
+ sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
+ sprSwitch, sprParachute, sprTarget, sprRopeNode,
+ sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
+ sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
+ sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
+ sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
+ sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
+ sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
+ sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
+ sprCakeWalk, sprCakeDown, sprAMAmmosBW);
- TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag,
- gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope,
- gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
- gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
- gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
- gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
- gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar,
- gtWhip, gtKamikaze, gtCake);
+ TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag,
+ gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope,
+ gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
+ gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
+ gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
+ gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
+ gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar,
+ gtWhip, gtKamikaze, gtCake, gtSeduction);
- TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire);
+ TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire);
- TGearsType = set of TGearType;
+ TGearsType = set of TGearType;
- TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
- sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
- sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
- sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
- sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
- sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
- sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
- sndCake, sndOw1, sndOw4);
+ TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
+ sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
+ sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
+ sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
+ sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
+ sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
+ sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
+ sndCake, sndOw1, sndOw4);
- TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
- amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
- amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
- amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
- amSeduction);
+ TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
+ amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
+ amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
+ amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
+ amSeduction);
- THWFont = (fnt16, fntBig, fntSmall);
+ THWFont = (fnt16, fntBig, fntSmall);
- TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
+ TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
- TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs);
+ TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs);
- TWave = (waveRollup, waveSad,waveWave, waveHurrah, waveLemonade);
+ TWave = (waveRollup, waveSad,waveWave, waveHurrah, waveLemonade);
- THHFont = record
- Handle: PTTF_Font;
- Height: LongInt;
- style: LongInt;
- Name: string[19];
- end;
+ THHFont = record
+ Handle: PTTF_Font;
+ Height: LongInt;
+ style: LongInt;
+ Name: string[19];
+ end;
- PAmmo = ^TAmmo;
- TAmmo = record
- Propz: LongWord;
- Count: LongWord;
- NumPerTurn: LongWord;
- Timer: LongWord;
- Pos: LongWord;
- AmmoType: TAmmoType;
- end;
- TTexture = record
- id: GLuint;
- w, h: LongInt;
- end;
- PTexture = ^TTexture;
+ PAmmo = ^TAmmo;
+ TAmmo = record
+ Propz: LongWord;
+ Count: LongWord;
+ NumPerTurn: LongWord;
+ Timer: LongWord;
+ Pos: LongWord;
+ AmmoType: TAmmoType;
+ end;
+ TTexture = record
+ id: GLuint;
+ w, h: LongInt;
+ end;
+ PTexture = ^TTexture;
const
- errmsgCreateSurface = 'Error creating SDL surface';
- errmsgTransparentSet = 'Error setting transparent color';
- errmsgUnknownCommand = 'Unknown command';
- errmsgUnknownVariable = 'Unknown variable';
- errmsgIncorrectUse = 'Incorrect use';
- errmsgShouldntRun = 'This program shouldn''t be run manually';
- errmsgWrongNumber = 'Wrong parameters number';
+ errmsgCreateSurface = 'Error creating SDL surface';
+ errmsgTransparentSet = 'Error setting transparent color';
+ errmsgUnknownCommand = 'Unknown command';
+ errmsgUnknownVariable = 'Unknown variable';
+ errmsgIncorrectUse = 'Incorrect use';
+ errmsgShouldntRun = 'This program shouldn''t be run manually';
+ errmsgWrongNumber = 'Wrong parameters number';
- msgLoading = 'Loading ';
- msgOK = 'ok';
- msgFailed = 'failed';
- msgGettingConfig = 'Getting game config...';
+ msgLoading = 'Loading ';
+ msgOK = 'ok';
+ msgFailed = 'failed';
+ msgGettingConfig = 'Getting game config...';
const
cMaxPower = 1500;
@@ -268,163 +268,163 @@
'Graphics/Hats' // ptHats
);
- SpritesData: array[TSprite] of record
- FileName: String[14];
- Path, AltPath: TPathType;
- Texture: PTexture;
- Surface: PSDL_Surface;
- Width, Height: LongInt;
- saveSurf: boolean;
- end = (
- (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
- Width: 256; Height: 32; saveSurf: false),// sprWater
- (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
- Width: 256; Height:128; saveSurf: false),// sprCloud
- (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 8; Height: 8; saveSurf: false),// sprBomb
- (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprBigDigit
- (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 4; Height: 32; saveSurf: false),// sprFrame
- (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 65; Height: 65; saveSurf: false),// sprLag
- (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprCursor
- (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprGrenade
- (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprTargetP
- (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprUFO
- (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprSmokeTrace
- (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprRopeHook
- (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprExplosion50
- (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 8; Height: 8; saveSurf: false),// sprMineOff
- (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 8; Height: 8; saveSurf: false),// sprMineOn
- (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprCase
- (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 48; Height: 48; saveSurf: false),// sprFAid
- (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprDynamite
- (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprPower
- (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprClusterBomb
- (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprClusterParticle
- (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprFlame
- (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 0; Height: 0; saveSurf: false),// sprHorizont
- (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 0; Height: 0; saveSurf: false),// sprSky
- (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 202; Height: 1; saveSurf: false),// sprAMBorders
- (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 202; Height: 33; saveSurf: false),// sprAMSlot
- (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 202; Height: 33; saveSurf: false),// sprAMSlotName
- (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprAMAmmos
- (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprAMSlotKeys
- (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprAMSelection
- (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 48; saveSurf: false),// sprFinger
- (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprAirBomb
- (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 125; Height: 42; saveSurf: false),// sprAirplane
- (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 32; saveSurf: false),// sprAmAirplane
- (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 160; Height:160; saveSurf: true),// sprAmGirder
- (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: true),// sprHHTelepMask
- (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprSwitch
- (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 48; Height: 48; saveSurf: false),// sprParachute
- (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprTarget
- (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 6; Height: 6; saveSurf: false),// sprRopeNode
- (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprQuestion
- (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 256; Height: 32; saveSurf: false),// sprPowerBar
- (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 151; Height: 17; saveSurf: false),// sprWindBar
- (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 80; Height: 13; saveSurf: false),// sprWindL
- (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 80; Height: 13; saveSurf: false),// sprWindR
- (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprFlake
- (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandRope
- (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandBazooka
- (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprHandShotgun
- (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprHandDEagle
- (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandAirAttack
- (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandBaseball
- (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 64; saveSurf: false),// sprPHammer
- (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandBlowToch
- (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprBlowToch
- (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 32; saveSurf: false),// sprTeleport
- (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 64; saveSurf: false),// sprHHDeath
- (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprShotgun
- (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprDEagle
- (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHHIdle
- (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprMortar
- (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 16; Height: 16; saveSurf: false),// sprTurnsLeft
- (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 256; Height: 32; saveSurf: false),// sprKamikaze
- (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 128; Height: 32; saveSurf: false),// sprWhip
- (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprKowtow
- (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprSad
- (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 32; saveSurf: false),// sprWave
- (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHurrah
- (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 128; Height: 32; saveSurf: false),// sprLemonade
- (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprExplPart
- (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprExplPart2
- (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprCakeWalk
- (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 64; Height: 64; saveSurf: false),// sprCakeDown
- (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false) // sprAMAmmosBW
- );
+ SpritesData: array[TSprite] of record
+ FileName: String[14];
+ Path, AltPath: TPathType;
+ Texture: PTexture;
+ Surface: PSDL_Surface;
+ Width, Height: LongInt;
+ saveSurf: boolean;
+ end = (
+ (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
+ Width: 256; Height: 32; saveSurf: false),// sprWater
+ (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
+ Width: 256; Height:128; saveSurf: false),// sprCloud
+ (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 8; Height: 8; saveSurf: false),// sprBomb
+ (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprBigDigit
+ (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 4; Height: 32; saveSurf: false),// sprFrame
+ (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 65; Height: 65; saveSurf: false),// sprLag
+ (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprCursor
+ (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprGrenade
+ (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprTargetP
+ (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprUFO
+ (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprSmokeTrace
+ (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprRopeHook
+ (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprExplosion50
+ (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 8; Height: 8; saveSurf: false),// sprMineOff
+ (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 8; Height: 8; saveSurf: false),// sprMineOn
+ (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprCase
+ (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 48; Height: 48; saveSurf: false),// sprFAid
+ (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprDynamite
+ (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprPower
+ (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprClusterBomb
+ (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprClusterParticle
+ (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprFlame
+ (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 0; Height: 0; saveSurf: false),// sprHorizont
+ (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 0; Height: 0; saveSurf: false),// sprSky
+ (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 202; Height: 1; saveSurf: false),// sprAMBorders
+ (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 202; Height: 33; saveSurf: false),// sprAMSlot
+ (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 202; Height: 33; saveSurf: false),// sprAMSlotName
+ (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprAMAmmos
+ (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprAMSlotKeys
+ (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprAMSelection
+ (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 48; saveSurf: false),// sprFinger
+ (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprAirBomb
+ (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 125; Height: 42; saveSurf: false),// sprAirplane
+ (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 32; saveSurf: false),// sprAmAirplane
+ (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 160; Height:160; saveSurf: true),// sprAmGirder
+ (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: true),// sprHHTelepMask
+ (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprSwitch
+ (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 48; Height: 48; saveSurf: false),// sprParachute
+ (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprTarget
+ (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 6; Height: 6; saveSurf: false),// sprRopeNode
+ (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprQuestion
+ (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 256; Height: 32; saveSurf: false),// sprPowerBar
+ (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 151; Height: 17; saveSurf: false),// sprWindBar
+ (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 80; Height: 13; saveSurf: false),// sprWindL
+ (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 80; Height: 13; saveSurf: false),// sprWindR
+ (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprFlake
+ (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHandRope
+ (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHandBazooka
+ (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprHandShotgun
+ (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprHandDEagle
+ (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHandAirAttack
+ (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHandBaseball
+ (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 64; saveSurf: false),// sprPHammer
+ (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHandBlowToch
+ (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprBlowToch
+ (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 32; saveSurf: false),// sprTeleport
+ (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 64; saveSurf: false),// sprHHDeath
+ (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprShotgun
+ (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprDEagle
+ (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHHIdle
+ (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprMortar
+ (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 16; Height: 16; saveSurf: false),// sprTurnsLeft
+ (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 256; Height: 32; saveSurf: false),// sprKamikaze
+ (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 128; Height: 32; saveSurf: false),// sprWhip
+ (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprKowtow
+ (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprSad
+ (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 32; saveSurf: false),// sprWave
+ (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprHurrah
+ (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 128; Height: 32; saveSurf: false),// sprLemonade
+ (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprExplPart
+ (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false),// sprExplPart2
+ (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprCakeWalk
+ (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; saveSurf: false),// sprCakeDown
+ (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false) // sprAMAmmosBW
+ );
Wavez: array [TWave] of record
Sprite: TSprite;
@@ -438,560 +438,560 @@
(Sprite: sprLemonade; FramesCount: 24; cmd: '/ilovelotsoflemonade')
);
- Soundz: array[TSound] of record
- FileName: String[19];
- Path : TPathType;
- id : PMixChunk;
- lastChan: LongInt;
- end = (
- (FileName: 'grenadeimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGrenadeImpact
- (FileName: 'explosion.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndExplosion
- (FileName: 'throwpowerup.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowPowerUp
- (FileName: 'throwrelease.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowRelease
- (FileName: 'splash.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndSplash
- (FileName: 'shotgunreload.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunReload
- (FileName: 'shotgunfire.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunFire
- (FileName: 'graveimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGraveImpact
- (FileName: 'minetick.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndMineTicks
- (FileName: 'pickhammer.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndPickhammer
- (FileName: 'gun.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGun
- (FileName: 'ufo.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndUFO
- (FileName: 'Jump1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump1
- (FileName: 'Jump2.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump2
- (FileName: 'Jump3.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump3
- (FileName: 'Yessir.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndYesSir
- (FileName: 'Laugh.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndLaugh
- (FileName: 'Illgetyou.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIllGetYou
- (FileName: 'Incoming.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIncoming
- (FileName: 'Missed.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndMissed
- (FileName: 'Stupid.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndStupid
- (FileName: 'Firstblood.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndFirstBlood
- (FileName: 'Boring.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndBoring
- (FileName: 'Byebye.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndByeBye
- (FileName: 'Sameteam.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndSameTeam
- (FileName: 'Nutter.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndNutter
- (FileName:'Reinforcements.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndReinforce
- (FileName: 'Traitor.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndTraitor
- (FileName:'Youllregretthat.ogg';Path: ptVoices; id: nil; lastChan: 0),// sndRegret
- (FileName: 'Enemydown.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndEnemyDown
- (FileName: 'Coward.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndCoward
- (FileName: 'Hurry.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndHurry
- (FileName: 'Watchit.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndWatchIt
- (FileName: 'Kamikaze.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndKamikaze
- (FileName: 'cake2.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndCake
- (FileName: 'Ow1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndOw1
- (FileName: 'Ow4.ogg'; Path: ptVoices; id: nil; lastChan: 0) // sndOw4
- );
+ Soundz: array[TSound] of record
+ FileName: String[19];
+ Path : TPathType;
+ id : PMixChunk;
+ lastChan: LongInt;
+ end = (
+ (FileName: 'grenadeimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGrenadeImpact
+ (FileName: 'explosion.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndExplosion
+ (FileName: 'throwpowerup.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowPowerUp
+ (FileName: 'throwrelease.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowRelease
+ (FileName: 'splash.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndSplash
+ (FileName: 'shotgunreload.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunReload
+ (FileName: 'shotgunfire.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunFire
+ (FileName: 'graveimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGraveImpact
+ (FileName: 'minetick.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndMineTicks
+ (FileName: 'pickhammer.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndPickhammer
+ (FileName: 'gun.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGun
+ (FileName: 'ufo.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndUFO
+ (FileName: 'Jump1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump1
+ (FileName: 'Jump2.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump2
+ (FileName: 'Jump3.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump3
+ (FileName: 'Yessir.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndYesSir
+ (FileName: 'Laugh.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndLaugh
+ (FileName: 'Illgetyou.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIllGetYou
+ (FileName: 'Incoming.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIncoming
+ (FileName: 'Missed.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndMissed
+ (FileName: 'Stupid.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndStupid
+ (FileName: 'Firstblood.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndFirstBlood
+ (FileName: 'Boring.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndBoring
+ (FileName: 'Byebye.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndByeBye
+ (FileName: 'Sameteam.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndSameTeam
+ (FileName: 'Nutter.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndNutter
+ (FileName:'Reinforcements.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndReinforce
+ (FileName: 'Traitor.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndTraitor
+ (FileName:'Youllregretthat.ogg';Path: ptVoices; id: nil; lastChan: 0),// sndRegret
+ (FileName: 'Enemydown.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndEnemyDown
+ (FileName: 'Coward.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndCoward
+ (FileName: 'Hurry.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndHurry
+ (FileName: 'Watchit.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndWatchIt
+ (FileName: 'Kamikaze.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndKamikaze
+ (FileName: 'cake2.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndCake
+ (FileName: 'Ow1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndOw1
+ (FileName: 'Ow4.ogg'; Path: ptVoices; id: nil; lastChan: 0) // sndOw4
+ );
- Ammoz: array [TAmmoType] of record
- NameId: TAmmoStrId;
- NameTex: PTexture;
- Probability, NumberInCase: Longword;
- Ammo: TAmmo;
- Slot: 0..cMaxSlotIndex;
- TimeAfterTurn: Longword;
- minAngle, maxAngle: Longword;
- isDamaging: boolean;
- SkipTurns: Longword;
- PosCount: Longword;
- PosSprite: TSprite;
- end = (
- (NameId: sidGrenade;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_Timerable or
- ammoprop_Power or
- ammoprop_AltUse;
- Count: AMMO_INFINITE;
- NumPerTurn: 0;
- Timer: 3000;
- Pos: 0;
- AmmoType: amGrenade);
- Slot: 1;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidClusterBomb;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 3;
- Ammo: (Propz: ammoprop_Timerable or
- ammoprop_Power or
- ammoprop_AltUse;
- Count: 5;
- NumPerTurn: 0;
- Timer: 3000;
- Pos: 0;
- AmmoType: amClusterBomb);
- Slot: 1;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidBazooka;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_Power or
- ammoprop_AltUse;
- Count: AMMO_INFINITE;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amBazooka);
- Slot: 0;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidUFO;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_Power or
- ammoprop_NeedTarget or
- ammoprop_DontHold;
- Count: 2;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amUFO);
- Slot: 0;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidShotgun;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs;
- Count: AMMO_INFINITE;
- NumPerTurn: 1;
- Timer: 0;
- Pos: 0;
- AmmoType: amShotgun);
- Slot: 2;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidPickHammer;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_AttackInMove or
- ammoprop_NoCrosshair or
- ammoprop_DontHold;
- Count: 2;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amPickHammer);
- Slot: 6;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidSkip;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_DontHold;
- Count: AMMO_INFINITE;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amSkip);
- Slot: 8;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidRope;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 3;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_AttackInMove or
- ammoprop_DontHold or
- ammoprop_AltAttack;
- Count: 5;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amRope);
- Slot: 7;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: cMaxAngle div 2;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidMine;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_AttackInMove or
- ammoprop_DontHold or
- ammoprop_AltUse;
- Count: 2;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amMine);
- Slot: 4;
- TimeAfterTurn: 5000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidDEagle;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 2;
- Ammo: (Propz: 0;
- Count: 3;
- NumPerTurn: 3;
- Timer: 0;
- Pos: 0;
- AmmoType: amDEagle);
- Slot: 2;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidDynamite;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_AttackInMove or
- ammoprop_DontHold or
- ammoprop_AltUse;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amDynamite);
- Slot: 4;
- TimeAfterTurn: 5000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidFirePunch;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_ForwMsgs or
- ammoprop_AttackInMove;
- Count: AMMO_INFINITE;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amFirePunch);
- Slot: 3;
- TimeAfterTurn: 3000;
- MinAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidWhip;
- NameTex: nil;
- Probability: 0;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair;
- Count: AMMO_INFINITE;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amWhip);
- Slot: 3;
- TimeAfterTurn: 3000;
- MinAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidBaseballBat;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amBaseballBat);
- Slot: 3;
- TimeAfterTurn: 5000;
- minAngle: 0;
- maxAngle: cMaxAngle div 2;
- isDamaging: true;
- SkipTurns: 2;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidParachute;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_AttackInMove or
- ammoprop_NoCrosshair or
- ammoprop_DontHold or
- ammoprop_AltAttack;
- Count: 2;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amParachute);
- Slot: 7;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidAirAttack;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_NeedTarget or
- ammoprop_AttackingPut or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amAirAttack);
- Slot: 5;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 5;
- PosCount: 2;
- PosSprite: sprAmAirplane),
- (NameId: sidMineStrike;
- NameTex: nil;
- Probability: 400;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_NeedTarget or
- ammoprop_AttackingPut or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amMineStrike);
- Slot: 5;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 5;
- PosCount: 2;
- PosSprite: sprAmAirplane),
- (NameId: sidBlowTorch;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 2;
- Ammo: (Propz: ammoprop_ForwMsgs;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amBlowTorch);
- Slot: 6;
- TimeAfterTurn: 3000;
- minAngle: 768;
- maxAngle: 1280;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidGirder;
- NameTex: nil;
- Probability: 400;
- NumberInCase: 3;
- Ammo: (Propz: ammoprop_NoCrosshair or
- ammoprop_NeedTarget or
- ammoprop_AttackingPut or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amGirder);
- Slot: 6;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 8;
- PosSprite: sprAmGirder),
- (NameId: sidTeleport;
- NameTex: nil;
- Probability: 400;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_NoCrosshair or
- ammoprop_NeedTarget or
- ammoprop_AttackingPut or
- ammoprop_DontHold;
- Count: 2;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amTeleport);
- Slot: 7;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidSwitch;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_NoCrosshair or
- ammoprop_DontHold;
- Count: 3;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amSwitch);
- Slot: 8;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: false;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidMortar;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 5;
- Ammo: (Propz: 0;
- Count: 4;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amMortar);
- Slot: 1;
- TimeAfterTurn: 3000;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidKamikaze;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amKamikaze);
- Slot: 3;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidCake;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_NoCrosshair or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amCake);
- Slot: 4;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater),
- (NameId: sidSeduction;
- NameTex: nil;
- Probability: 100;
- NumberInCase: 1;
- Ammo: (Propz: ammoprop_ForwMsgs or
- ammoprop_NoCrosshair or
- ammoprop_DontHold;
- Count: 1;
- NumPerTurn: 0;
- Timer: 0;
- Pos: 0;
- AmmoType: amSeduction);
- Slot: 2;
- TimeAfterTurn: 0;
- minAngle: 0;
- maxAngle: 0;
- isDamaging: true;
- SkipTurns: 0;
- PosCount: 1;
- PosSprite: sprWater)
- );
+ Ammoz: array [TAmmoType] of record
+ NameId: TAmmoStrId;
+ NameTex: PTexture;
+ Probability, NumberInCase: Longword;
+ Ammo: TAmmo;
+ Slot: 0..cMaxSlotIndex;
+ TimeAfterTurn: Longword;
+ minAngle, maxAngle: Longword;
+ isDamaging: boolean;
+ SkipTurns: Longword;
+ PosCount: Longword;
+ PosSprite: TSprite;
+ end = (
+ (NameId: sidGrenade;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_Timerable or
+ ammoprop_Power or
+ ammoprop_AltUse;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 0;
+ Timer: 3000;
+ Pos: 0;
+ AmmoType: amGrenade);
+ Slot: 1;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidClusterBomb;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 3;
+ Ammo: (Propz: ammoprop_Timerable or
+ ammoprop_Power or
+ ammoprop_AltUse;
+ Count: 5;
+ NumPerTurn: 0;
+ Timer: 3000;
+ Pos: 0;
+ AmmoType: amClusterBomb);
+ Slot: 1;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidBazooka;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_Power or
+ ammoprop_AltUse;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amBazooka);
+ Slot: 0;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidUFO;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_Power or
+ ammoprop_NeedTarget or
+ ammoprop_DontHold;
+ Count: 2;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amUFO);
+ Slot: 0;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidShotgun;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 1;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amShotgun);
+ Slot: 2;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidPickHammer;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInMove or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold;
+ Count: 2;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amPickHammer);
+ Slot: 6;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidSkip;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_DontHold;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amSkip);
+ Slot: 8;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidRope;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 3;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInMove or
+ ammoprop_DontHold or
+ ammoprop_AltAttack;
+ Count: 5;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amRope);
+ Slot: 7;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: cMaxAngle div 2;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidMine;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_AttackInMove or
+ ammoprop_DontHold or
+ ammoprop_AltUse;
+ Count: 2;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amMine);
+ Slot: 4;
+ TimeAfterTurn: 5000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidDEagle;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 2;
+ Ammo: (Propz: 0;
+ Count: 3;
+ NumPerTurn: 3;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amDEagle);
+ Slot: 2;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidDynamite;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_AttackInMove or
+ ammoprop_DontHold or
+ ammoprop_AltUse;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amDynamite);
+ Slot: 4;
+ TimeAfterTurn: 5000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidFirePunch;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_ForwMsgs or
+ ammoprop_AttackInMove;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amFirePunch);
+ Slot: 3;
+ TimeAfterTurn: 3000;
+ MinAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidWhip;
+ NameTex: nil;
+ Probability: 0;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair;
+ Count: AMMO_INFINITE;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amWhip);
+ Slot: 3;
+ TimeAfterTurn: 3000;
+ MinAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidBaseballBat;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amBaseballBat);
+ Slot: 3;
+ TimeAfterTurn: 5000;
+ minAngle: 0;
+ maxAngle: cMaxAngle div 2;
+ isDamaging: true;
+ SkipTurns: 2;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidParachute;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInMove or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold or
+ ammoprop_AltAttack;
+ Count: 2;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amParachute);
+ Slot: 7;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidAirAttack;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_NeedTarget or
+ ammoprop_AttackingPut or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amAirAttack);
+ Slot: 5;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 5;
+ PosCount: 2;
+ PosSprite: sprAmAirplane),
+ (NameId: sidMineStrike;
+ NameTex: nil;
+ Probability: 400;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_NeedTarget or
+ ammoprop_AttackingPut or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amMineStrike);
+ Slot: 5;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 5;
+ PosCount: 2;
+ PosSprite: sprAmAirplane),
+ (NameId: sidBlowTorch;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 2;
+ Ammo: (Propz: ammoprop_ForwMsgs;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amBlowTorch);
+ Slot: 6;
+ TimeAfterTurn: 3000;
+ minAngle: 768;
+ maxAngle: 1280;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidGirder;
+ NameTex: nil;
+ Probability: 400;
+ NumberInCase: 3;
+ Ammo: (Propz: ammoprop_NoCrosshair or
+ ammoprop_NeedTarget or
+ ammoprop_AttackingPut or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amGirder);
+ Slot: 6;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 8;
+ PosSprite: sprAmGirder),
+ (NameId: sidTeleport;
+ NameTex: nil;
+ Probability: 400;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_NoCrosshair or
+ ammoprop_NeedTarget or
+ ammoprop_AttackingPut or
+ ammoprop_DontHold;
+ Count: 2;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amTeleport);
+ Slot: 7;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidSwitch;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold;
+ Count: 3;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amSwitch);
+ Slot: 8;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: false;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidMortar;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 5;
+ Ammo: (Propz: 0;
+ Count: 4;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amMortar);
+ Slot: 1;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidKamikaze;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amKamikaze);
+ Slot: 3;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidCake;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amCake);
+ Slot: 4;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidSeduction;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold;
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amSeduction);
+ Slot: 2;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
+ PosSprite: sprWater)
+ );
var CountTexz: array[1..9] of PTexture;