gameServer2/src/server/client.rs
changeset 13124 1e39b8749072
parent 12858 a9d105dc5c95
child 13424 81e0ed105f5d
--- a/gameServer2/src/server/client.rs	Thu Mar 08 16:49:49 2018 +0100
+++ b/gameServer2/src/server/client.rs	Thu Mar 08 15:01:18 2018 -0500
@@ -1,21 +1,7 @@
-use mio::net::TcpStream;
-use mio::*;
-use std::io::Write;
-use std::io;
-use netbuf;
-
-use utils;
-use protocol::ProtocolDecoder;
-use protocol::messages::*;
-use super::actions::Action::*;
-use super::actions::Action;
+pub type ClientId = usize;
 
 pub struct HWClient {
-    sock: TcpStream,
-    decoder: ProtocolDecoder,
-    buf_out: netbuf::Buf,
-
-    pub id: usize,
+    pub id: ClientId,
     pub room_id: Option<usize>,
     pub nick: String,
     pub protocol_number: u32,
@@ -25,14 +11,10 @@
 }
 
 impl HWClient {
-    pub fn new(sock: TcpStream) -> HWClient {
+    pub fn new(id: ClientId) -> HWClient {
         HWClient {
-            sock: sock,
-            decoder: ProtocolDecoder::new(),
-            buf_out: netbuf::Buf::new(),
+            id,
             room_id: None,
-            id: 0,
-
             nick: String::new(),
             protocol_number: 0,
             is_master: false,
@@ -40,58 +22,4 @@
             is_joined_mid_game: false,
         }
     }
-
-    pub fn register(&mut self, poll: &Poll, token: Token) {
-        poll.register(&self.sock, token, Ready::readable() | Ready::writable(),
-                      PollOpt::edge())
-            .ok().expect("could not register socket with event loop");
-
-        self.send_msg(HWServerMessage::Connected(utils::PROTOCOL_VERSION));
-    }
-
-    pub fn deregister(&mut self, poll: &Poll) {
-        poll.deregister(&self.sock)
-            .ok().expect("could not deregister socket");
-    }
-
-    pub fn send_raw_msg(&mut self, msg: &[u8]) {
-        self.buf_out.write(msg).unwrap();
-        self.flush();
-    }
-
-    pub fn send_string(&mut self, msg: &String) {
-        self.send_raw_msg(&msg.as_bytes());
-    }
-
-    pub fn send_msg(&mut self, msg: HWServerMessage) {
-        self.send_string(&msg.to_raw_protocol());
-    }
-
-    fn flush(&mut self) {
-        self.buf_out.write_to(&mut self.sock).unwrap();
-        self.sock.flush();
-    }
-
-    pub fn readable(&mut self, _poll: &Poll) -> Vec<Action> {
-        let v = self.decoder.read_from(&mut self.sock).unwrap();
-        debug!("Read {} bytes", v);
-        let mut response = Vec::new();
-        {
-            for msg in self.decoder.extract_messages() {
-                response.push(ReactProtocolMessage(msg));
-            }
-        }
-        self.decoder.sweep();
-        response
-    }
-
-    pub fn writable(&mut self, _poll: &Poll) -> io::Result<()> {
-        self.buf_out.write_to(&mut self.sock)?;
-
-        Ok(())
-    }
-
-    pub fn error(&mut self, _poll: &Poll) -> Vec<Action> {
-        return vec![ByeClient("Connection reset".to_string())]
-    }
-}
+}
\ No newline at end of file